Beispiel #1
0
    IEnumerator Start()
    {
        _group = UIUtilities.GetCanvasGroup(gameObject);

        yield return(new WaitForSeconds(SplashActiveTime));

#if UNITY_WEBGL
        ShareBtn.SetActive(false);
        ExitBtn.SetActive(false);
#endif
        _group.DOFade(0, 1f).SetEase(Ease.OutQuad).OnComplete(() =>
        {
            /*	if(AlertController.instance.isChallengeReceived||AlertController.instance.isChallengeSent)
             *  {
             *      HomeScreen.SetActive(false);
             *      gameObject.SetActive(false);
             *      WHOTMultiplayerManager.wagerAmount = 1;
             *      WHOTMultiplayerManager.playingWagered = false;
             *  //	WHOTMultiplayerManager.instance.Connect();
             *      ExitFromGameplayObject.SetActive(true);
             *  }
             *  else
             *  {*/

            if (PlayerPrefs.GetInt("WHOTRestartOnline") == 1)
            {
                PlayerPrefs.SetInt("WHOTRestartOnline", 0);
                PlayerPrefs.SetInt("WHOTRestart", 0);

                HomeScreen.SetActive(false);
                gameObject.SetActive(false);
                WHOTMultiplayerManager.wagerAmount    = 1;
                WHOTMultiplayerManager.playingWagered = false;
                //WHOTLultiplayerManager.instance.Connect();
                ExitFromGameplayObject.SetActive(true);
                return;
            }
            else if (PlayerPrefs.GetInt("WHOTRestart") == 1)
            {
                PlayerPrefs.SetInt("WHOTRestartOnline", 0);
                PlayerPrefs.SetInt("WHOTRestart", 0);
                HomeScreen.SetActive(false);
                gameObject.SetActive(false);
                WhotManager.instance.OnStart();
                return;
            }
            else
            {
                HomeMenu.SetActive(true);
                gameObject.SetActive(false);
            }
            //}
        });
    }