Beispiel #1
0
 void UpdateMenu(float es)
 {
     if (currentUI.IssuedCommand("goToGame"))
     {
         currentUI = UIs[1];
         TransitionTo(GamePhase.Gameplay);
         SetupGame();
     }
     currentUI.HandleMouseInput(mouseMan, scenes.GetScene("game").ToVirtualPos(mouseMan.RawPos()));
 }