public void CreateUI() { ui = (UIShotBase)GameObject.Instantiate(uiPrefab); ui.SetController(this); ViewControllerManager.ClonePrefabRectTransform(uiPrefab.gameObject, ui.gameObject); }
public void CreateUI() { ui = (UIShotBase)GameObject.Instantiate(uiPrefab); ui.SetController(this); ViewControllerManager.ClonePrefabRectTransform(uiPrefab.gameObject, ui.gameObject); }