Beispiel #1
0
        public GamePlay(ClientNetworkServices network)
        {
            InitializeComponent();

            serverResult                 = clientResult = 0;
            this.network                 = network;
            pressedKeys                  = new List <char>();
            ui                           = new UIService();
            network.Disconnected        += NetworkDisconnected;
            network.ServerPressedLetter += NetworkServerPressedLetter;
            network.NewGame             += NetworkNewGame;
            network.playagain           += Networkplayagain;

            ui.DrawKeyBoard(this, LetterClick);
        }
        public GamePlay(NetworkServices network)
        {
            InitializeComponent();
            serverResult                     = clientResult = 0;
            this.network                     = network;
            pressedKeys                      = new List <char>();
            ui                               = new UIService();
            network.ServerStoped            += NetworkServerStoped;
            network.ClientPressedLetter     += NetworkClientPressedLetter;
            network.ClientPlayAgainResponse += NetworkClientPlayAgainResponse;

            simpleSound = new SoundPlayer(@"tick.wav");

            ui.DrawKeyBoard(this, LetterClick);
        }