Beispiel #1
0
    /// <summary>初始化元件</summary>
    private void InitComponent()
    {
        HeroMgr       = GetComponent <HeroManager>();
        EnemySpawnMgr = GetComponent <EnemySpawnManager>();
        SoundMgr      = GetComponent <SoundManager>();
        //SoundMgr.SetVolume(0f);

        StatusMgr = GetComponent <StatusManager>();

        gameObject.AddComponent <EffectManager>();
        gameObject.AddComponent <SnarePools>();
        gameObject.AddComponent <HUDManager>();
        CoreTarget = MapMgr.TargetTs.gameObject.AddComponent <BaseCore>();
        BaseHUD    = UICanvas.GetComponent <HUD>();

        m_UIPopupList.SetItems(new List <string> {
            "陷阱一", "陷阱二", "陷阱三", "陷阱四", "陷阱五", "陷阱六", "陷阱七", "陷阱八"
        });
    }