public void ActiveDialogMessage(bool state) { if (m_DialogMessageUI.IsNullOrDestroy()) { Debug.LogError(GetType() + " error: DialogMessage UI is null"); return; } m_DialogMessageUI.Active(state); }
public void ActiveConnectionStatusMessage(bool state) { if (m_ConnectionStatusUI.IsNullOrDestroy()) { Debug.LogError(GetType() + " error: ConnectionStatus UI is null"); return; } m_ConnectionStatusUI.Active(state); }