Beispiel #1
0
    // Token: 0x0600026D RID: 621 RVA: 0x00008AA8 File Offset: 0x00006EA8
    public void CloverGet()
    {
        Debug.LogWarning("取得判定");
        int num = this.element;

        if (num != 0)
        {
            if (num == 1)
            {
                SuperGameMaster.GetItem(1000, this.point);
                if (!base.GetComponentInParent <CloverFarm>().ConfilmUI.activeSelf&& SuperGameMaster.tutorial.ClockOk() && !base.GetComponentInParent <CloverFarm>().ConfilmUI.GetComponentInParent <UIMaster_MainOut>().Check_blockUI())
                {
                    UIMaster_MainOut UI_Cmp = base.GetComponentInParent <CloverFarm>().ConfilmUI.GetComponentInParent <UIMaster_MainOut>();
                    UI_Cmp.freezeObject(true);
                    UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                    ConfilmPanel confilm = base.GetComponentInParent <CloverFarm>().ConfilmUI.GetComponent <ConfilmPanel>();
                    confilm.OpenPanel(string.Empty);
                    confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(base.GetComponentInParent <CloverFarm>().AddConfirm_pref));
                    confilm.ResetOnClick_Screen();
                    confilm.SetOnClick_Screen(delegate
                    {
                        confilm.ClosePanel();
                    });
                    confilm.SetOnClick_Screen(delegate
                    {
                        UI_Cmp.freezeObject(false);
                    });
                    confilm.SetOnClick_Screen(delegate
                    {
                        UI_Cmp.blockUI(false);
                    });
                }
            }
        }
        else
        {
            SuperGameMaster.getCloverPoint(this.point);
        }
        this.point = 0;
        base.GetComponentInParent <CloverFarm>().Recycle(this.index);
    }
Beispiel #2
0
    // Token: 0x06000754 RID: 1876 RVA: 0x00031A3C File Offset: 0x0002FE3C
    public void UpdateTutorial()
    {
        if (this.TutorialComplete())
        {
            return;
        }
        if (this.SetScene == Scenes.NONE)
        {
            return;
        }
        Scenes setScene = this.SetScene;

        if (setScene != Scenes.MainOut)
        {
            if (setScene != Scenes.MainIn)
            {
                if (setScene == Scenes.Shop)
                {
                    UIMaster_Shop UI_Cmp = this.UI.GetComponent <UIMaster_Shop>();
                    switch (this.tutorialStep)
                    {
                    case Step.d1_SH_BuyItem:
                    {
                        int selectShopIndex = UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().GetSelectShopIndex();
                        if (selectShopIndex != -1 && !UI_Cmp.HelpUI.activeSelf && selectShopIndex != 0)
                        {
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().unsetCursor();
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().ResetSelectShopIndex();
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().SetInfoPanelData(-1, Vector3.zero);
                            UI_Cmp.DisplayPanel.GetComponent <FlickCheaker>().stopFlick(true);
                            UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                            HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                            help.OpenPanel("はじめにお手頃な\n「えびづるのスコーン」を\n買ってみましょう");
                            help.ResetOnClick_Screen();
                            help.SetOnClick_Screen(delegate
                                {
                                    help.ClosePanel();
                                });
                            help.SetOnClick_Screen(delegate
                                {
                                    UI_Cmp.blockUI(false);
                                });
                            help.SetOnClick_Screen(delegate
                                {
                                    UI_Cmp.DisplayPanel.GetComponent <FlickCheaker>().stopFlick(false);
                                });
                        }
                        if (!UI_Cmp.BackFunc_GetStopFlag())
                        {
                            UI_Cmp.BackFunc_Stop(true);
                        }
                        if (SuperGameMaster.FindItemStock(0) >= 1)
                        {
                            this.StepTutorial(true);
                        }
                        break;
                    }

                    case Step.d2_SH_GoHome:
                    {
                        int selectShopIndex2 = UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().GetSelectShopIndex();
                        if (selectShopIndex2 != -1 && !UI_Cmp.HelpUI.activeSelf)
                        {
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().unsetCursor();
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().ResetSelectShopIndex();
                            UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().SetInfoPanelData(-1, Vector3.zero);
                        }
                        break;
                    }
                    }
                }
            }
            else
            {
                UIMaster_MainIn     component  = this.UI.GetComponent <UIMaster_MainIn>();
                ObjectMaster_MainIn component2 = this.Obj.GetComponent <ObjectMaster_MainIn>();
                if (component2.Frog.activeSelf)
                {
                    component2.Frog.SetActive(false);
                }
                if (component.BagDeskUI.GetComponent <BagDeskPanels>().EmptyIcon.activeSelf)
                {
                    component.BagDeskUI.GetComponent <BagDeskPanels>().EmptyIcon.SetActive(false);
                }
                Step step = this.tutorialStep;
                if (step != Step.e0_MI_OpenBag)
                {
                    if (step != Step.e1_MI_ReStart)
                    {
                        if (step == Step.b0_MI_GoOut)
                        {
                            this.seTime += Time.deltaTime;
                            if (this.seTime > 2f && this.seTime - Time.deltaTime < 2f)
                            {
                                HelpPanel component3 = component.HelpUI.GetComponent <HelpPanel>();
                                if (!component3.HelpWindow.activeSelf)
                                {
                                    component3.ClosePanel();
                                    component3.ActionStock_Next();
                                }
                            }
                        }
                    }
                }
                else
                {
                    if (component2.Frog.activeSelf)
                    {
                        component2.Frog.SetActive(false);
                    }
                    if (component.BagDeskUI.activeSelf)
                    {
                        component.BagDeskUI.GetComponent <FlickCheaker>().stopFlick(true);
                        if (!component.BagDeskUI.GetComponent <BagDeskPanels>().BagPanelUI.GetComponent <BagPanel>().ItemView.activeSelf)
                        {
                            if (!SuperGameMaster.GetStandby())
                            {
                                List <int> tmpListAll = component.BagDeskUI.GetComponent <BagDeskPanels>().Get_tmpListAll();
                                if (tmpListAll[0] == 0 && tmpListAll[1] == 1000)
                                {
                                    component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = true;
                                }
                                else
                                {
                                    component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                                }
                            }
                            else
                            {
                                component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                            }
                        }
                        else
                        {
                            component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                        }
                    }
                    else if (!component.BagMarkUI.activeSelf && !component.HelpUI.activeSelf)
                    {
                        component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                        List <int> bagList = SuperGameMaster.GetBagList();
                        if (bagList[0] == 0 && bagList[1] == 1000 && SuperGameMaster.GetStandby())
                        {
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.GoTravel);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.BackHome);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Picture);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Return);
                            SuperGameMaster.travel.GoTravel(536870911, 1);
                            int index = SuperGameMaster.evtMgr.search_TimerEvtIndex_forType(TimerEvent.Type.BackHome);
                            EventTimerFormat eventTimerFormat = SuperGameMaster.evtMgr.get_TimerEvt(index);
                            List <int>       list             = new List <int>(eventTimerFormat.evtValue);
                            if (list.Count >= 6 && list[4] >= 10000)
                            {
                                list[4] = 3009;
                            }
                            SuperGameMaster.evtMgr.set_TimerEvt_forId(eventTimerFormat.id, list);
                            SuperGameMaster.evtMgr.SetTime_TimerEvt(TimerEvent.Type.GoTravel, 0, 536870911);
                            SuperGameMaster.SetStandby(true);
                            SuperGameMaster.SetLastTravelTime(536870911);
                            SuperGameMaster.SetStandbyWait(0);
                            component.BagCompleteCursor.SetActive(false);
                            this.StepTutorial(true);
                        }
                        else
                        {
                            SuperGameMaster.saveData.lastTravelTime = SuperGameMaster.saveData.restTime;
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.GoTravel);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.BackHome);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Picture);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift);
                            SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Return);
                            component.blockUI(false);
                            component.TutorialUBlock();
                            component.BagMarkUI.SetActive(true);
                        }
                    }
                }
            }
        }
        else
        {
            UIMaster_MainOut     UI_Cmp     = this.UI.GetComponent <UIMaster_MainOut>();
            ObjectMaster_MainOut component4 = this.Obj.GetComponent <ObjectMaster_MainOut>();
            Step step2 = this.tutorialStep;
            switch (step2 + 1)
            {
            case Step.a0_MO_FrogTap:
                this.seTime += Time.deltaTime;
                if (this.seTime % 5f < (this.seTime - Time.deltaTime) % 5f || this.seTime - Time.deltaTime == 0f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Sparrow"]);
                }
                if (Input.GetKeyDown(KeyCode.Escape) && !UI_Cmp.ConfilmUI.activeSelf)
                {
                    if (!UI_Cmp.Title_StartUI.activeSelf)
                    {
                        if (UI_Cmp.WebViewUI.activeSelf)
                        {
                            UI_Cmp.WebViewUI.GetComponent <WebViewPanel>().ClosePanel();
                        }
                        else
                        {
                            UI_Cmp.Title_StartUI.SetActive(true);
                            UI_Cmp.Title_PolicyUI.SetActive(false);
                        }
                        SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Cancel"]);
                    }
                    else
                    {
                        ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>();
                        confilm.OpenPanel_YesNo("アプリケーションを終了しますか?");
                        confilm.ResetOnClick_Yes();
                        confilm.SetOnClick_Yes(delegate
                        {
                            confilm.ClosePanel();
                        });
                        confilm.SetOnClick_Yes(delegate
                        {
                            SuperGameMaster.SaveData();
                        });
                        confilm.SetOnClick_Yes(delegate
                        {
                            Application.Quit();
                        });
                        confilm.ResetOnClick_No();
                        confilm.SetOnClick_No(delegate
                        {
                            confilm.ClosePanel();
                        });
                    }
                }
                break;

            case Step.a1_MO_FrogName:
                this.seTime += Time.deltaTime;
                if (this.seTime > 0f && this.seTime - Time.deltaTime < 0f)
                {
                    this.seTime = 0f;
                }
                this.seTime2 += Time.deltaTime;
                if (this.seTime2 > 4f)
                {
                    component4.Call_FlickMove(new Vector2(Mathf.Clamp((1.92f - Camera.main.transform.localPosition.x) / 60f, 1E-05f, 0.1f), 0f));
                }
                if (this.seTime2 > 7f)
                {
                    if (Input.GetMouseButtonDown(0))
                    {
                        Vector2 point = Camera.main.ScreenToWorldPoint(Input.mousePosition);
                        if (component4.Frog.GetComponent <Collider2D>().OverlapPoint(point))
                        {
                            this.StepTutorial(false);
                            UI_Cmp.FrogCursorUI.SetActive(false);
                        }
                    }
                    else if (this.seTime2 > 9f)
                    {
                        this.StepTutorial(false);
                        UI_Cmp.FrogCursorUI.SetActive(false);
                    }
                }
                if (this.seTime2 >= 2f && this.seTime2 - Time.deltaTime < 2f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Grassy"]);
                }
                if (this.seTime2 % 3f < (this.seTime2 - Time.deltaTime) % 3f && this.seTime2 > 7f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Frog"]);
                }
                if (this.seTime % 5f < (this.seTime - Time.deltaTime) % 5f || this.seTime - Time.deltaTime == 0f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Sparrow"]);
                }
                break;

            case Step.a2_MO_GoHome:
                if (this.seTime != 0f)
                {
                    this.seTime += Time.deltaTime;
                    UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, this.seTime));
                    if (this.seTime > 1f)
                    {
                        UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 1f));
                        this.seTime = 0f;
                        UI_Cmp.FrogNameUI.GetComponent <FrogNamePanel>().OpenNamePanel();
                        component4.Frog.SetActive(false);
                    }
                }
                break;

            case Step.b0_MI_GoOut:
                this.seTime += Time.deltaTime;
                if (this.seTime >= 0.5f && this.seTime - Time.deltaTime < 0.5f)
                {
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Frog"]);
                }
                if (this.seTime <= 1f)
                {
                    UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 1f - this.seTime));
                }
                if (this.seTime > 1f && this.seTime - Time.deltaTime < 1f)
                {
                    UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                    HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    help.OpenPanel(string.Empty);
                    help.ResetOnClick_Screen();
                    help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New("おうちのなかに入っていきました\nなかをのぞいてみましょう");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.blockUI(false);
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.TutorialUBlock();
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveCursorUI.SetActive(true);
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            this.StepTutorial(true);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().enabled = true;
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            SuperGameMaster.audioMgr.StopSE();
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Knock"]);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            this.seTime = 0f;
                        });
                    });
                }
                if (this.seTime > 3f && this.seTime - Time.deltaTime < 3f)
                {
                    HelpPanel component5 = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    if (!component5.HelpWindow.activeSelf)
                    {
                        component5.ClosePanel();
                        component5.ActionStock_Next();
                    }
                }
                break;

            case Step.c0_MO_GetStandby:
                if (this.seTime == 0f)
                {
                    UI_Cmp.setFadeOut(99999f);
                    UI_Cmp.FadeUI.GetComponent <Image>().color = new Color(0f, 0f, 0f, 0f);
                }
                this.seTime += Time.deltaTime;
                if (this.seTime >= 1f && this.seTime - Time.deltaTime < 1f)
                {
                    UI_Cmp.setFadeOut(0.25f);
                    SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Move"]);
                }
                break;

            case Step.c1_MO_GetClover:
                if (!UI_Cmp.HelpUI.activeSelf)
                {
                    if (Input.GetMouseButtonUp(0))
                    {
                        component4.Call_FlickInit();
                    }
                    this.Obj.GetComponent <FlickCheaker>().FlickUpdate();
                    component4.Call_FlickMove();
                }
                if (Camera.main.transform.position.x <= -1.9f && UI_Cmp.CloverCursorUI.activeSelf)
                {
                    UI_Cmp.CloverCursorUI.SetActive(false);
                    HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    help.OpenPanel("スライド操作でみつ葉のクローバーを\n収穫しましょう");
                    help.ResetOnClick_Screen();
                    help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        this.StepTutorial(false);
                    });
                }
                break;

            case Step.c2_MO_GoShop:
                if (Input.GetMouseButton(0))
                {
                    if (Camera.main.transform.position.x > 0f)
                    {
                        UI_Cmp.CloverCursorUI.GetComponentInChildren <Image>().enabled = true;
                    }
                    else
                    {
                        UI_Cmp.CloverCursorUI.GetComponentInChildren <Image>().enabled = false;
                    }
                }
                if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf)
                {
                    component4.ScrollAndCloverCheck();
                    component4.CloverFarm.GetComponent <CloverFarm>().CloverProc();
                    if (SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_CLOVER) && SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_FOURLEAF) && SuperGameMaster.FindItemStock(1000) + SuperGameMaster.CloverPointStock() >= SuperGameMaster.GetCloverList().Count)
                    {
                        if (SuperGameMaster.FindItemStock(1000) > 10)
                        {
                            SuperGameMaster.getCloverPoint(10);
                        }
                        this.StepTutorial(true);
                    }
                }
                if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_CLOVER) && SuperGameMaster.CloverPointStock() >= 1)
                {
                    UI_Cmp.CloverMarkUI.SetActive(true);
                    HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    help.OpenPanel("収穫したみつ葉のクローバーは\nこちらで確認することができます");
                    help.ResetOnClick_Screen();
                    help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        UI_Cmp.CloverMarkUI.SetActive(false);
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New("畑のクローバーを全て収穫しましょう");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    SuperGameMaster.SetFirstFlag(Flag.TUTORIAL_CLOVER);
                }
                if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_FOURLEAF) && SuperGameMaster.FindItemStock(1000) >= 1)
                {
                    ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>();
                    confilm.OpenPanel(string.Empty);
                    confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(component4.CloverFarm.GetComponent <CloverFarm>().AddConfirm_pref));
                    confilm.ResetOnClick_Screen();
                    confilm.SetOnClick_Screen(delegate
                    {
                        confilm.ClosePanel();
                    });
                    confilm.SetOnClick_Screen(delegate
                    {
                        UI_Cmp.BackFunc_Stop(true);
                    });
                    SuperGameMaster.SetFirstFlag(Flag.TUTORIAL_FOURLEAF);
                }
                break;

            case Step._StepMax:
                if (!UI_Cmp.ResultUI.activeSelf && !UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.tutorial.TutorialComplete())
                {
                    HelpPanel    help    = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>();
                    help.OpenPanel(string.Concat(new string[]
                    {
                        string.Empty,
                        SuperGameMaster.GetFrogName(),
                        "は旅立ちました\n",
                        SuperGameMaster.GetFrogName(),
                        "が帰ってくるには\nしばらく時間がかかります\n今回のしたくなら数時間ほどで\n帰ってきそうです"
                    }));
                    help.ResetOnClick_Screen();
                    help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                    help.SetOnClick_Screen(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New("※ヘルプで通知をONに設定しておくと\n" + SuperGameMaster.GetFrogName() + "が帰ってきたときに\n通知が入ります");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New(SuperGameMaster.GetFrogName() + "は旅のしたくがなくても\n自由にでかけていきますが\n今回のように旅のしたくを\n手伝ってあげていると\n旅の様子をうつした<color=#61a8c7><b>写真</b></color>や\n手に入れた各地の<color=#61a8c7><b>おみやげ</b></color>を\nプレゼントしてくれます");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New(SuperGameMaster.GetFrogName() + "が出かけている間に\n次の旅に備えて\nみつ葉のクローバーを収穫して\nもちものを用意しておきましょう");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        help.ActionStock_Next();
                    });
                    help.ActionStock_New("チュートリアルはここまでです\n" + SuperGameMaster.GetFrogName() + "との\n旅をお楽しみください");
                    help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.OpenPanel(string.Empty);
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(UI_Cmp.AddConfirm_pref));
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.ResetOnClick_Screen();
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            confilm.ClosePanel();
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            UI_Cmp.blockUI(false);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            UI_Cmp.freezeObject(false);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            UI_Cmp.BackFunc_Stop(false);
                        });
                    });
                    help.ActionStock_Add(delegate
                    {
                        confilm.SetOnClick_Screen(delegate
                        {
                            this.FinishTutorial();
                        });
                    });
                    SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift);
                }
                break;
            }
        }
    }
Beispiel #3
0
    // Token: 0x06000753 RID: 1875 RVA: 0x00030E6C File Offset: 0x0002F26C
    public void CallTutorial()
    {
        Scenes setScene = this.SetScene;

        if (setScene != Scenes.MainOut)
        {
            if (setScene != Scenes.MainIn)
            {
                if (setScene == Scenes.Shop)
                {
                    UIMaster_Shop UI_Cmp = this.UI.GetComponent <UIMaster_Shop>();
                    if (!this.ClockOk())
                    {
                        UI_Cmp.freezeObject(true);
                        UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                        UI_Cmp.BackFunc_Stop(true);
                    }
                    switch (this.tutorialStep)
                    {
                    case Step.d0_SH_BuyStandby:
                    {
                        HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                        help.OpenPanel("はじめにお手頃な\n「えびづるのスコーン」を\n買ってみましょう");
                        help.ResetOnClick_Screen();
                        help.SetOnClick_Screen(delegate
                            {
                                help.ClosePanel();
                            });
                        help.SetOnClick_Screen(delegate
                            {
                                UI_Cmp.TutorialUBlock();
                            });
                        help.SetOnClick_Screen(delegate
                            {
                                this.StepTutorial(false);
                            });
                        break;
                    }

                    case Step.d1_SH_BuyItem:
                        UI_Cmp.TutorialUBlock();
                        UI_Cmp.blockUI(false);
                        break;

                    case Step.d2_SH_GoHome:
                    {
                        HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                        help.OpenPanel("早速、旅のもちものを\nしたくしてあげましょう");
                        help.ResetOnClick_Screen();
                        help.SetOnClick_Screen(delegate
                            {
                                help.ClosePanel();
                            });
                        help.SetOnClick_Screen(delegate
                            {
                                UI_Cmp.blockUI(false);
                            });
                        help.SetOnClick_Screen(delegate
                            {
                                UI_Cmp.TutorialUBlock();
                            });
                        help.SetOnClick_Screen(delegate
                            {
                                UI_Cmp.DisplayPanel.GetComponent <FlickCheaker>().stopFlick(false);
                            });
                        help.SetOnClick_Screen(delegate
                            {
                                UI_Cmp.MoveCursorUI.SetActive(true);
                            });
                        help.SetOnClick_Screen(delegate
                            {
                                UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate
                                {
                                    this.StepTutorial(true);
                                });
                            });
                        break;
                    }
                    }
                }
            }
            else
            {
                UIMaster_MainIn     UI_Cmp    = this.UI.GetComponent <UIMaster_MainIn>();
                ObjectMaster_MainIn component = this.Obj.GetComponent <ObjectMaster_MainIn>();
                if (!this.ClockOk())
                {
                    UI_Cmp.freezeObject(true);
                    UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                    UI_Cmp.BackFunc_Stop(true);
                }
                Step step = this.tutorialStep;
                if (step != Step.e0_MI_OpenBag)
                {
                    if (step != Step.e1_MI_ReStart)
                    {
                        if (step == Step.b0_MI_GoOut)
                        {
                            if (!component.Tutorial_Frog.activeSelf)
                            {
                                component.Tutorial_Frog.SetActive(true);
                                component.Tutorial_Frog.GetComponent <AnmAnimationObj>().SetUpAniAnimation();
                            }
                            UI_Cmp.TutorialUBlockAll();
                            if (!SuperGameMaster.audioMgr.isPlayingBGM() && this.BGMOk())
                            {
                                SuperGameMaster.audioMgr.PlayBGM(Define.BGMDict["BGM_Default"]);
                            }
                            HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                            help.OpenPanel(string.Empty);
                            help.ResetOnClick_Screen();
                            help.SetOnClick_Screen(delegate
                            {
                                help.ClosePanel();
                            });
                            help.SetOnClick_Screen(delegate
                            {
                                help.ActionStock_Next();
                            });
                            help.ActionStock_New("旅に出かけるしたくをしています\n" + SuperGameMaster.GetFrogName() + "の旅のしたくを\n少しだけ手伝ってあげましょう");
                            help.ActionStock_Add(delegate
                            {
                                help.ClosePanel();
                            });
                            help.ActionStock_Add(delegate
                            {
                                help.ActionStock_Next();
                            });
                            help.ActionStock_New("旅のしたくでは\n<color=#61a8c7><b>おべんとう</b></color>、<color=#61a8c7><b>おまもり</b></color>、<color=#61a8c7><b>どうぐ</b></color>\nの3種類を用意することができます\n\n今回は旅に欠かすことのできない\n<color=#61a8c7><b>おべんとう</b></color>をしたくしてあげましょう");
                            help.ActionStock_Add(delegate
                            {
                                help.ClosePanel();
                            });
                            help.ActionStock_Add(delegate
                            {
                                help.ActionStock_Next();
                            });
                            help.ActionStock_New("旅のもちものは、<color=#61a8c7><b>みつ葉のクローバー</b></color>を\n使って、おみせで買うことができます\nまずは、<color=#61a8c7><b>みつ葉のクローバー</b></color>を収穫しに\nにわさきの畑まで行ってみましょう");
                            help.ActionStock_Add(delegate
                            {
                                help.ClosePanel();
                            });
                            help.ActionStock_Add(delegate
                            {
                                UI_Cmp.blockUI(false);
                            });
                            help.ActionStock_Add(delegate
                            {
                                UI_Cmp.TutorialUBlock();
                            });
                            help.ActionStock_Add(delegate
                            {
                                UI_Cmp.MoveCursorUI.SetActive(true);
                            });
                            help.ActionStock_Add(delegate
                            {
                                UI_Cmp.MoveUI.GetComponent <MovePanel>().OutBtn.GetComponent <Button>().onClick.AddListener(delegate
                                {
                                    this.StepTutorial(true);
                                });
                            });
                            this.seTime = 0f;
                        }
                    }
                    else
                    {
                        if (!component.Tutorial_Frog.activeSelf)
                        {
                            component.Tutorial_Frog.SetActive(true);
                            component.Tutorial_Frog.GetComponent <AnmAnimationObj>().SetUpAniAnimation();
                        }
                        HelpPanel component2 = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                        component2.OpenPanel(string.Concat(new string[]
                        {
                            "旅のしたくが完了しました\n",
                            SuperGameMaster.GetFrogName(),
                            "が旅立つまで待ちましょう\n※今回はチュートリアルなので\n再起動で",
                            SuperGameMaster.GetFrogName(),
                            "は旅立ちます"
                        }));
                        component2.ResetOnClick_Screen();
                    }
                }
                else
                {
                    if (!component.Tutorial_Frog.activeSelf)
                    {
                        component.Tutorial_Frog.SetActive(true);
                        component.Tutorial_Frog.GetComponent <AnmAnimationObj>().SetUpAniAnimation();
                    }
                    UI_Cmp.BagCompleteCursor.SetActive(true);
                    UI_Cmp.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false;
                    UI_Cmp.TutorialUBlock();
                    UI_Cmp.blockUI(false);
                    UI_Cmp.BagMarkUI.SetActive(true);
                    Button component3 = UI_Cmp.BagDeskUI.GetComponent <BagDeskPanels>().BagOpenUI.GetComponent <Button>();
                    component3.onClick.AddListener(delegate
                    {
                        UI_Cmp.BagDeskUI.GetComponent <BagDeskPanels>().BagPanelUI.GetComponent <BagPanel>().ChangeButton.SetActive(false);
                    });
                    component3.onClick.AddListener(delegate
                    {
                        UI_Cmp.BagDeskUI.GetComponent <BagDeskPanels>().DeskPanelUI.GetComponent <BagPanel>().ChangeButton.SetActive(false);
                    });
                    component3.onClick.AddListener(delegate
                    {
                        UI_Cmp.BagMarkUI.SetActive(false);
                    });
                    component3.onClick.AddListener(delegate
                    {
                        UI_Cmp.BagDeskUI.GetComponent <BagDeskPanels>().BagPanelUI.GetComponent <BagPanel>().CloseBtn.SetActive(false);
                    });
                    HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                    component3.onClick.AddListener(delegate
                    {
                        help.OpenPanel("おべんとうに「えびづるのスコーン」\nおまもりに「よつ葉」\nを選んで<color=#61a8c7><b>かんりょう</b></color>ボタンを\n押してください");
                    });
                    component3.onClick.AddListener(delegate
                    {
                        help.ResetOnClick_Screen();
                    });
                    component3.onClick.AddListener(delegate
                    {
                        help.SetOnClick_Screen(delegate
                        {
                            help.ClosePanel();
                        });
                    });
                }
            }
        }
        else
        {
            UIMaster_MainOut     UI_Cmp     = this.UI.GetComponent <UIMaster_MainOut>();
            ObjectMaster_MainOut component4 = this.Obj.GetComponent <ObjectMaster_MainOut>();
            if (component4.Post.activeSelf && !this.ClockOk())
            {
                component4.Post.SetActive(false);
            }
            if (!this.ClockOk())
            {
                UI_Cmp.freezeObject(true);
                UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                UI_Cmp.BackFunc_Stop(true);
            }
            Step step2 = this.tutorialStep;
            switch (step2 + 1)
            {
            case Step.a0_MO_FrogTap:
            {
                UI_Cmp.TitleUI.SetActive(true);
                Vector3 position = Camera.main.transform.position;
                Camera.main.transform.position = new Vector3(-Mathf.Abs(position.x), position.y, position.z);
                UI_Cmp.TutorialUBlock();
                this.seTime = 0f;
                break;
            }

            case Step.a1_MO_FrogName:
            {
                component4.Call_FlickInit();
                Vector3 position2 = Camera.main.transform.position;
                Camera.main.transform.position = new Vector3(-Mathf.Abs(position2.x), position2.y, position2.z);
                component4.Frog.SetActive(true);
                component4.Frog.GetComponent <AnmAnimationObj>().SetUpAniAnimation();
                UI_Cmp.TutorialUBlock();
                if (this.seTime != 0f)
                {
                    this.seTime = this.seTime % 5f - 5f;
                }
                this.seTime2 = 0f;
                break;
            }

            case Step.a2_MO_GoHome:
            {
                component4.Frog.SetActive(true);
                UI_Cmp.FrogCursorUI.SetActive(false);
                this.seTime = 0f;
                HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                help.OpenPanel("かえるがいます\n名前をつけてあげましょう");
                help.ResetOnClick_Screen();
                help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                help.SetOnClick_Screen(delegate
                    {
                        UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f));
                    });
                help.SetOnClick_Screen(delegate
                    {
                        this.seTime = -1E-06f;
                    });
                help.SetOnClick_Screen(delegate
                    {
                        UI_Cmp.FrogCursorUI.SetActive(false);
                    });
                break;
            }

            case Step.b0_MI_GoOut:
                UI_Cmp.TutorialUBlock();
                this.seTime = 0f;
                break;

            case Step.c1_MO_GetClover:
                UI_Cmp.CloverCursorUI.SetActive(true);
                UI_Cmp.TutorialUBlock();
                break;

            case Step.c2_MO_GoShop:
                UI_Cmp.CloverCursorUI.SetActive(true);
                UI_Cmp.CloverCursorUI.GetComponentInChildren <Image>().enabled = false;
                UI_Cmp.TutorialUBlock();
                break;

            case Step.d0_SH_BuyStandby:
            {
                HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>();
                help.OpenPanel("<color=#61a8c7><b>よつ葉のクローバー</b></color>を見つけました\n畑では、みつ葉のクローバー以外にも\n稀によつ葉のクローバーを収穫します\nよつ葉のクローバーは旅の<color=#61a8c7><b>おまもり</b></color>に\nしたくすることができます");
                help.ResetOnClick_Screen();
                help.SetOnClick_Screen(delegate
                    {
                        help.ClosePanel();
                    });
                help.SetOnClick_Screen(delegate
                    {
                        help.ActionStock_Next();
                    });
                help.ActionStock_New("折角ですので、<color=#61a8c7><b>おまもり</b></color>も\nしたくしてあげましょう");
                help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                help.ActionStock_Add(delegate
                    {
                        help.ActionStock_Next();
                    });
                help.ActionStock_New("みつ葉のクローバーを収穫し終えました\nでは、みつ葉のクローバーを使って\n<color=#61a8c7><b>おみせ</b></color>で買い物をしてみましょう");
                help.ActionStock_Add(delegate
                    {
                        help.ClosePanel();
                    });
                help.ActionStock_Add(delegate
                    {
                        UI_Cmp.blockUI(false);
                    });
                help.ActionStock_Add(delegate
                    {
                        UI_Cmp.TutorialUBlock();
                    });
                help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveCursorUI.transform.localPosition = new Vector2(UI_Cmp.MoveCursorUI.transform.localPosition.x, UI_Cmp.MoveCursorUI.transform.localPosition.y + 94f);
                    });
                help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveCursorUI.SetActive(true);
                    });
                help.ActionStock_Add(delegate
                    {
                        UI_Cmp.MoveUI.GetComponent <MovePanel>().ShopBtn.GetComponent <Button>().onClick.AddListener(delegate
                        {
                            this.StepTutorial(true);
                        });
                    });
                break;
            }
            }
        }
    }