protected override void ClearUIComponents()
 {
     BtnStartGame = null;
     BtnContinue  = null;
     BtnQuit      = null;
     mData        = null;
 }
Beispiel #2
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 protected override void ClearUIComponents()
 {
     TxtDeathCountMin = null;
     BtnStartGame     = null;
     TxtVersion       = null;
     BtnAbout         = null;
     BtnTrainMode     = null;
     mData            = null;
 }
 protected override void ClearUIComponents()
 {
     MenuMission  = null;
     MenuSetting  = null;
     MenuProps    = null;
     MenuMessages = null;
     TxtGoldNum   = null;
     BtnGoldAdd   = null;
     TxtGemNum    = null;
     BtnGemAdd    = null;
     MenuShop     = null;
     MenuPub      = null;
     MenuHeros    = null;
     BtnUserInfo  = null;
     BtnPlay      = null;
     MenuBackpack = null;
     MenuTeam     = null;
     MenuFree     = null;
     mData        = null;
 }
 protected override void ClearUIComponents()
 {
     mData = null;
 }
 protected override void ClearUIComponents()
 {
     MainBtn = null;
     mData   = null;
 }