Beispiel #1
0
        public override void Update(InputHelper Input, GameTime GTime)
        {
            m_HeadSkinBrowser.Update(Input, GTime);
            m_BodySkinBrowser.Update(Input, GTime);

            m_ExitDialog.Update(Input, GTime);

            if (m_DescriptionTextEdit.CanScrollUp())
            {
                m_DescriptionScrollUpBtn.Enabled = true;
            }
            else
            {
                m_DescriptionScrollUpBtn.Enabled = false;
            }

            if (m_DescriptionTextEdit.CanScrollDown())
            {
                m_DescriptionScrollDownBtn.Enabled = true;
            }
            else
            {
                m_DescriptionScrollDownBtn.Enabled = false;
            }

            m_Avatar.Update(GTime);

            base.Update(Input, GTime);
        }