public override void Update(InputHelper Input, GameTime GTime) { m_HeadSkinBrowser.Update(Input, GTime); m_BodySkinBrowser.Update(Input, GTime); m_ExitDialog.Update(Input, GTime); if (m_DescriptionTextEdit.CanScrollUp()) { m_DescriptionScrollUpBtn.Enabled = true; } else { m_DescriptionScrollUpBtn.Enabled = false; } if (m_DescriptionTextEdit.CanScrollDown()) { m_DescriptionScrollDownBtn.Enabled = true; } else { m_DescriptionScrollDownBtn.Enabled = false; } m_Avatar.Update(GTime); base.Update(Input, GTime); }