Beispiel #1
0
    /// <summary>
    /// 跑进度条动画
    /// </summary>
    /// <returns></returns>
    IEnumerator GridProgress()
    {
        List <UIGrowUpFightPowerGrid> gridList = m_GrowUpFightPowerGridCreator.GetGrids <UIGrowUpFightPowerGrid>(true);

        float gridTime = 0.5f;//每个grid要跑的时间

        for (int i = 0; i < gridList.Count; i++)
        {
            for (float time = 0; time <= gridTime; time += Time.deltaTime)
            {
                gridList[i].SetAnalysisProgress(gridTime > 0 ? time / gridTime : 0);
                yield return(0);
            }

            gridList[i].SetAnalysisProgress(1);

            m_GrowUpFightPowerGridCreator.FocusGrid(i, false);

            gridList = m_GrowUpFightPowerGridCreator.GetGrids <UIGrowUpFightPowerGrid>(true);
        }

        ShowGoUpWidget();
        yield return(0);
    }