//public static readonly PrimaryInput leftMouse = new PrimaryInput(KeyCode.Mouse0); //public static readonly PrimaryInput rightMouse = new PrimaryInput(KeyCode.Mouse1); //public static readonly PrimaryInput middleMouse = new PrimaryInput(KeyCode.Mouse2); //public static readonly PrimaryInput mouse3 = new PrimaryInput(KeyCode.Mouse3); //public static readonly PrimaryInput mouse4 = new PrimaryInput(KeyCode.Mouse4); void LateUpdate() { for (int i = 0; i < inputs.Length; i++) { inputs[i].UpdateKey(); } UIGestureRecognizer.UpdateGestures(); }