Beispiel #1
0
    static public UIDelayCall Get(Transform trans)
    {
        UIDelayCall listener = trans.GetComponent <UIDelayCall>();

        if (listener == null)
        {
            listener = trans.gameObject.AddComponent <UIDelayCall>();
        }
        listener.enabled = true;
        return(listener);
    }
Beispiel #2
0
    static public UIDelayCall Get(Component com)
    {
        UIDelayCall listener = com.GetComponent <UIDelayCall>();

        if (listener == null)
        {
            listener = com.gameObject.AddComponent <UIDelayCall>();
        }
        listener.enabled = true;
        return(listener);
    }
Beispiel #3
0
    static public UIDelayCall Get(GameObject go)
    {
        UIDelayCall listener = go.GetComponent <UIDelayCall>();

        if (listener == null)
        {
            listener = go.AddComponent <UIDelayCall>();
        }
        listener.enabled = true;
        return(listener);
    }