static void RemoveCacheUIItems(UnityEditor.MenuCommand cmd)
 {  //2017/11/27注释掉
  //   if (Application.isPlaying && Editor_ApplicationPause.IsUICacheEnableWhenPlaying == false) return;
     UICacheItemMark current = cmd.context as UICacheItemMark;
     if (current != null)
     {
         current.UnLoadItem();
     }
 }
 static void ShowCacheUIItems(UnityEditor.MenuCommand cmd)
 {
     //2017/11/27注释掉
 //    if (Application.isPlaying&&Editor_ApplicationPause.IsUICacheEnableWhenPlaying==false) return;
     UICacheItemMark current = cmd.context as UICacheItemMark;
     if (current != null)
     {
         current.LoadCacheUIItem(current.m_AdditionalOperate, current.m_AdditialParameter);
     }
 }