public void ShowDownloadProgress(string tipsIDS, float progress) { UIManager.Instance.OpenUI("UIBundleDownload"); GameObject o = UIManager.Instance.GetUI("UIBundleDownload"); UIBundleDownloadHandler ui = o.GetComponent <UIBundleDownloadHandler>(); ui.Message = Localization.instance.Get(tipsIDS); //ui.Progress= string.Format("{0}%", progress); ui._progressBarTips.sliderValue = progress / 100.0f; }
public void ShowDownloadProgress(bool fullInterface) { if (UIManager.Instance.OpenUI("UIBundleDownload")) { GameObject go = UIManager.Instance.GetUI("UIBundleDownload"); UIBundleDownloadHandler ubdh = go.GetComponent <UIBundleDownloadHandler>(); Assertion.Check(ubdh != null); ubdh.SetFullInterfaceMode(fullInterface); } }