public bool LogIn(string login1, System.Guid id, out Core.Data.CPlayer player) { UI.GameServer.LogInRequest inValue = new UI.GameServer.LogInRequest(); inValue.login = login1; inValue.id = id; UI.GameServer.LogInResponse retVal = ((UI.GameServer.IGameChoiceService)(this)).LogIn(inValue); player = retVal.player; return(retVal.LogInResult); }
public System.Threading.Tasks.Task <UI.GameServer.LogInResponse> LogInAsync(UI.GameServer.LogInRequest request) { return(base.Channel.LogInAsync(request)); }
UI.GameServer.LogInResponse UI.GameServer.IGameChoiceService.LogIn(UI.GameServer.LogInRequest request) { return(base.Channel.LogIn(request)); }