Beispiel #1
0
 public void Initialize()
 {
     this.hypJpn = (HyphenationJpn)((Component)this.messageWindow).GetComponent <HyphenationJpn>();
     if (false)
     {
         Object.Destroy((Object)this.hypJpn);
         this.hypJpn = (HyphenationJpn)null;
     }
     else if (Object.op_Equality((Object)this.hypJpn, (Object)null))
     {
         this.hypJpn = (HyphenationJpn)((Component)this.messageWindow).get_gameObject().AddComponent <HyphenationJpn>();
     }
     if (Object.op_Inequality((Object)this.hypJpn, (Object)null))
     {
         this.hypJpn.SetText(this.messageWindow);
     }
     this.TA          = (TypefaceAnimatorEx)((Component)this.messageWindow).GetComponent <TypefaceAnimatorEx>();
     this.initialized = true;
 }
 private void Modify(List <UIVertex> verts)
 {
     this.characterNumber = verts.Count / 4;
     for (int index = 0; index < verts.Count; ++index)
     {
         if (index % 4 == 0)
         {
             int      currentCharacterNumber = index / 4;
             UIVertex vert1 = verts[index];
             UIVertex vert2 = verts[index + 1];
             UIVertex vert3 = verts[index + 2];
             UIVertex vert4 = verts[index + 3];
             if (this.usePosition)
             {
                 Vector3      vector3 = Vector3.op_Addition(Vector3.op_Multiply(Vector3.op_Subtraction(this.positionTo, this.positionFrom), this.positionAnimationCurve.Evaluate(TypefaceAnimatorEx.SeparationRate(this.progress, currentCharacterNumber, this.characterNumber, this.positionSeparation))), this.positionFrom);
                 ref UIVertex local1  = ref vert1;
                 local1.position = (__Null)Vector3.op_Addition((Vector3)local1.position, vector3);
                 ref UIVertex local2 = ref vert2;
                 local2.position = (__Null)Vector3.op_Addition((Vector3)local2.position, vector3);
                 ref UIVertex local3 = ref vert3;
                 local3.position = (__Null)Vector3.op_Addition((Vector3)local3.position, vector3);
                 ref UIVertex local4 = ref vert4;