Beispiel #1
0
 private void ClientPubSub_OnStreamDown(object sender, TwitchLib.PubSub.Events.OnStreamDownArgs e)
 {
     isLiveOn = false;
     TwitchClient.SendMessage(channel, $"{config.GameTitle} est maintenant désactivé");
     _logger.LogInformation("Stream Down !");
     foreach (ViewerLive v in ChattingViewers)
     {
         ViewerLiveToDatabase(v.UserName);
     }
 }
Beispiel #2
0
 private void Pubsub_OnStreamDown(object sender, TwitchLib.PubSub.Events.OnStreamDownArgs e)
 {
     Logger.Instance.LogMessage(TracingLevel.INFO, "Stream Down Received");
 }
Beispiel #3
0
 private void Pubsub_OnStreamDown(object sender, TwitchLib.PubSub.Events.OnStreamDownArgs e)
 {
     Console.WriteLine($"[EVENT] Stream is now down.");
 }
Beispiel #4
0
 private void PubSubClient_OnStreamDown(object sender, TwitchLib.PubSub.Events.OnStreamDownArgs e)
 {
     Utilities.Log("PubSubClient_OnStreamDown");
 }
Beispiel #5
0
 private void PubSub_OnStreamDown(object sender, TwitchLib.PubSub.Events.OnStreamDownArgs e)
 {
     Console.ForegroundColor = ConsoleColor.Red;
     Console.WriteLine("The stream went down!");
     Console.ResetColor();
 }