Beispiel #1
0
        /// <summary>
        /// Animate the movement of a control. Does not check if animation is enabled or not
        /// </summary>
        /// <param name="control"></param>
        /// <param name="left"></param>
        /// <param name="top"></param>
        /// <param name="easingFunction"></param>
        /// <param name="time"></param>
        private void AnimateMotion(Control control, int left, int top, Projectplace.Gui.Tweener.ease easingFunction, int time)
        {
            TweenPairs p = new TweenPairs();

            p.Add("Y", top);
            p.Add("X", left);
            Tweener t = new Tweener(control, p, easingFunction, time, 0);

            //t.setOnComplete(new Tweener.onCompleteFunction(completed));
            Tweener.add(t);
        }
Beispiel #2
0
        private void animateToHeight(int input)
        {
            // Animate changing the height
            TweenPairs p = new TweenPairs();

            p.Add("TheFormHeight", input);
            Tweener t = new Tweener(this, p, Tweener.easeOutElastic, 30, 0);

            //animating = true;

            //t.setOnComplete(new Tweener.onCompleteFunction(resizeCompleted));
            Tweener.add(t);
        }
Beispiel #3
0
        private void moreDetailCheckBox_CheckedChanged(object sender, EventArgs e)
        {
            // Tell the player views whether or not to use more detail
            foreach (SortedPlayerView v in sortedPlayerViews)
            {
                if (v.Visible)
                {
                    v.SetMoreDetail(moreDetailCheckBox.Checked);
                }
            }


            int width = moreDetailCheckBox.Checked ? 434 : 296;

            // Animate changing the width

            TweenPairs p = new TweenPairs();

            p.Add("theFormWidth", width);
            Tweener t = new Tweener(this, p, Tweener.easeOutElastic, 30, 0);

            //t.setOnComplete(new Tweener.onCompleteFunction(resizeCompleted));
            Tweener.add(t);
        }
Beispiel #4
0
        /// <summary>
        /// Animate the movement of a control. Does not check if animation is enabled or not
        /// </summary>
        /// <param name="control"></param>
        /// <param name="left"></param>
        /// <param name="top"></param>
        /// <param name="easingFunction"></param>
        /// <param name="time"></param>
        private void AnimateMotion(Control control, int left, int top, Projectplace.Gui.Tweener.ease easingFunction, int time)
        {
            TweenPairs p = new TweenPairs();
            p.Add("Y", top);
            p.Add("X", left);
            Tweener t = new Tweener(control, p, easingFunction, time, 0);

            //t.setOnComplete(new Tweener.onCompleteFunction(completed));
            Tweener.add(t);
        }
Beispiel #5
0
        private void animateToHeight(int input)
        {
            // Animate changing the height
            TweenPairs p = new TweenPairs();
            p.Add("TheFormHeight", input);
            Tweener t = new Tweener(this, p, Tweener.easeOutElastic, 30, 0);

            //animating = true;

            //t.setOnComplete(new Tweener.onCompleteFunction(resizeCompleted));
            Tweener.add(t);
        }
Beispiel #6
0
        private void moreDetailCheckBox_CheckedChanged(object sender, EventArgs e)
        {
            // Tell the player views whether or not to use more detail
            foreach (SortedPlayerView v in sortedPlayerViews)
            {
                if(v.Visible)
                    v.SetMoreDetail(moreDetailCheckBox.Checked);
            }

            int width = moreDetailCheckBox.Checked ? 434 : 296;

            // Animate changing the width

            TweenPairs p = new TweenPairs();
            p.Add("theFormWidth", width);
            Tweener t = new Tweener(this, p, Tweener.easeOutElastic, 30, 0);

            //t.setOnComplete(new Tweener.onCompleteFunction(resizeCompleted));
            Tweener.add(t);
        }