Beispiel #1
0
    public string Trigger = MouseEvent.ROLL_OVER; // default

    // fires after the GUI component is instantiated
    void ComponentInstantiated(Component component)
    {
        //Slider slider = (Slider) component; // you can do a cast here
        component.AddEventListener(Trigger, delegate(Event e)
        {
            Factory.Play(e.Target);
        }, EventPhase.Target);
    }