Beispiel #1
0
    private void ShowPanel(TutorialPanel panel)
    {
        EnterTutorialMode();
        var p = Instantiate(panel, _tutorialCanvas.transform);

        p.SetCloseCallback(ExitTutorialMode);
    }
 private void ValidateTutorials()
 {
     _invalidateTaskList = new List <TutorialTask>();
     foreach (Tutorial t in _ts.tutorials)
     {
         if (!string.IsNullOrEmpty(t.sceneName) && EditorSceneManager.GetActiveScene().name != t.sceneName)
         {
             EditorSceneManager.OpenScene("Assets/Scenes/" + t.sceneName + ".unity");
         }
         if (t.prefab == null)
         {
             continue;
         }
         foreach (Transform tf in t.prefab.transform)
         {
             foreach (TutorialTask tt in tf.GetComponents <TutorialTask>())
             {
                 if (!tt.IsValidate())
                 {
                     _invalidateTaskList.Add(tt);
                 }
             }
         }
         // Destroy the spawned tutorial panel
         TutorialPanel tp = FindObjectOfType <TutorialPanel>();
         if (tp != null)
         {
             Destroy(tp.gameObject);
         }
     }
 }
 private void InitializeComponent()
 {
     this.customPanel = new TutorialPanel();
     base.SuspendLayout();
     this.customPanel.Anchor         = AnchorStyles.Right | AnchorStyles.Left | AnchorStyles.Bottom | AnchorStyles.Top;
     this.customPanel.Location       = new Point(0, 0);
     this.customPanel.Name           = "customPanel";
     this.customPanel.PanelActive    = true;
     this.customPanel.Size           = new Size(0x308, 0xcb);
     this.customPanel.StoredGraphics = null;
     this.customPanel.TabIndex       = 0;
     base.AutoScaleMode = AutoScaleMode.None;
     this.BackColor     = ARGBColors.Fuchsia;
     base.ClientSize    = new Size(0x308, 0xcb);
     base.ControlBox    = false;
     base.Controls.Add(this.customPanel);
     base.FormBorderStyle = FormBorderStyle.None;
     this.MinimumSize     = new Size(10, 10);
     base.Name            = "TutorialWindow";
     base.ShowIcon        = false;
     base.ShowInTaskbar   = false;
     base.StartPosition   = FormStartPosition.Manual;
     this.Text            = "TutorialWindow";
     base.TransparencyKey = ARGBColors.Fuchsia;
     base.ResumeLayout(false);
 }
Beispiel #4
0
 public void GetCrowns()
 {
     CrownsOpened = true;
     if (Program.steamActive || Program.aeriaInstall)
     {
         this.SwitchPanel(7);
     }
     else
     {
         TimeSpan span = (TimeSpan)(DateTime.Now - lastCrownsOpened);
         if (span.TotalSeconds >= 5.0)
         {
             lastCrownsOpened = DateTime.Now;
             if (GameEngine.Instance.World.isBigpointAccount || Program.bigpointPartnerInstall)
             {
                 TimeSpan span2 = (TimeSpan)(DateTime.Now - lastUpdatedBPURL);
                 if ((bigpointURL == string.Empty) || (span2.TotalMinutes >= 2.0))
                 {
                     this.GetBigpointURL();
                 }
                 else
                 {
                     try
                     {
                         Process.Start(bigpointURL);
                     }
                     catch (Exception)
                     {
                         this.fireURLError();
                     }
                 }
             }
             else
             {
                 string fileName = (URLs.ProfilePaymentURL + "?u=" + RemoteServices.Instance.UserGuid.ToString().Replace("-", "") + "&s=" + RemoteServices.Instance.SessionGuid.ToString().Replace("-", "")) + "&lang=" + Program.mySettings.LanguageIdent.ToLower();
                 if (Program.arcInstall)
                 {
                     Program.arc_openURL("https://billing.arcgames.com/" + Program.mySettings.languageIdent);
                     InterfaceMgr.Instance.closePlayCardsWindow();
                     TutorialPanel.minimizeTutorial();
                 }
                 else
                 {
                     if (Program.gamersFirstInstall)
                     {
                         fileName = (URLs.ProfileGamersFirstPaymentURL + "?shk_userguid=" + RemoteServices.Instance.UserGuid.ToString().Replace("-", "") + "&shk_sessionguid=" + RemoteServices.Instance.SessionGuid.ToString().Replace("-", "")) + "&lang=" + Program.mySettings.LanguageIdent.ToLower();
                     }
                     try
                     {
                         Process.Start(fileName);
                     }
                     catch (Exception)
                     {
                         this.fireURLError();
                     }
                 }
             }
         }
     }
 }
Beispiel #5
0
    private void SetIndex(int index)
    {
        ObjectInfo[] objectInfos = ObjectPresets[index].ObjectInfos;

        for (int i = 0; i < objectInfos.Length; i++)
        {
            // Object is UI element.
            TutorialPanel clone = Instantiate(PanePrefab, Vector3.zero, Quaternion.identity, gameObject.transform);
            RectTransform rect  = objectInfos[i].Object.GetComponent <RectTransform>();
            if (rect != null)
            {
                clone.GetComponent <RectTransform>().position = rect.position + objectInfos[i].Offset;
                // Object is regular game object.
            }
            else
            {
                clone.GetComponent <RectTransform>().position = Utility.ConvertToScreenPoint(objectInfos[i].Object.transform.position) + objectInfos[i].Offset;
            }

            clone.TextHeading.text     = objectInfos[i].Heading;
            clone.TextDescription.text = objectInfos[i].Description;

            activeObjects.Add(clone.gameObject);
        }
    }
Beispiel #6
0
        public void Complete()
        {
            //Debug.LogFormat("{0}/{1}:TutorialStep - tutorial step completed", transform.parent.name, transform.name);

            foreach (TutorialTask tt in tasks)
            {
                tt.Reset();
            }

            if (TutorialManager.currentTutorial != null)
            {
                TutorialManager.AnalyticsTutorialStep(TutorialManager.currentTutorial.id, _stepNumber++);
            }

            if (_nextStep != null)
            {
                _nextStep.Activate();
            }
            else     // Whole tutorial done
            {
                TutorialManager.CompleteCurrentTutorial();
                TutorialPanel.DestroyInstance();
            }

            completed?.Invoke();

            Destroy(gameObject);
        }
 // Debug only
 private void Update()
 {
     if (Input.GetKeyUp(KeyCode.V))
     {
         TutorialPanel.DestroyInstance();
         TutorialManager.CompleteCurrentTutorial();
     }
 }
Beispiel #8
0
 public void GoBack()
 {
     LevelConfigPanel.SetActive(false);
     CreditsPanel.SetActive(false);
     ExitConfirmationPanel.SetActive(false);
     TutorialPanel.SetActive(false);
     MainMenuPanel.SetActive(true);
 }
Beispiel #9
0
 public static void RemoveListeners()
 {
     if (tutorialPanel != null) {
         Instance().ForwardButton.onClick.RemoveAllListeners();
         Instance().BackButton.onClick.RemoveAllListeners();
         Instance().ContinueButton.onClick.RemoveAllListeners();
         tutorialPanel = null;
     }
 }
Beispiel #10
0
    // Start is called before the first frame update


    // Update is called once per frame



     void MenuConsole()
    {
        MenuPanel.SetActive(true);
        if (TutorialPanel != null)
        {
            TutorialPanel.SetActive(false);
        }
        IntroManager.phase = Phase.Menu;
    }
Beispiel #11
0
 public static void RemoveListeners()
 {
     if (tutorialPanel != null)
     {
         Instance().ForwardButton.onClick.RemoveAllListeners();
         Instance().BackButton.onClick.RemoveAllListeners();
         Instance().ContinueButton.onClick.RemoveAllListeners();
         tutorialPanel = null;
     }
 }
    public void NextPage()
    {
        TutorialPanel activePage = tutorialPages[currentPage - 1];

        currentPage = currentPage != tutorialPages.Count ? currentPage + 1 : 1;
        TutorialPanel nextPage = tutorialPages[currentPage - 1];

        activePage.gameObject.SetActive(false);
        nextPage.gameObject.SetActive(true);
    }
Beispiel #13
0
 public static TutorialPanel Instance()
 {
     if (!tutorialPanel) {
         tutorialPanel = FindObjectOfType<TutorialPanel>();
         if (!tutorialPanel) {
             Debug.LogError("No TutorialPanel script attatched to any gameobject in the scene");
         }
     }
     return tutorialPanel;
 }
Beispiel #14
0
 void Start()
 {
     //busca as referências de todos os scripts de interface
     joysticks        = FindObjectsOfType <JoystickController>();
     elementInfoPanel = FindObjectOfType <ElementInfoPanel>();
     simpleInfo       = FindObjectOfType <SimpleInfo>();
     virusIntroPanel  = FindObjectOfType <VirusIntroPanel>();
     tutorialPanel    = FindObjectOfType <TutorialPanel>();
     gameOverMenu     = FindObjectOfType <GameOverMenu>();
     victoryMenu      = FindObjectOfType <VictoryMenu>();
 }
Beispiel #15
0
 public void RemoveListeners()
 {
     OnPlayerUseCard = delegate { };
     OnPause         = delegate { };
     OnUnPause       = delegate { };
     _ArmyUI.RemoveListeners();
     _CardDisplayUI.RemoveListeners();
     _HandUI.RemoveListeners();
     TutorialPanel.RemoveListeners();
     ModalPanel.RemoveListeners();
 }
Beispiel #16
0
 public static TutorialPanel Instance()
 {
     if (!tutorialPanel)
     {
         tutorialPanel = FindObjectOfType <TutorialPanel>();
         if (!tutorialPanel)
         {
             Debug.LogError("No TutorialPanel script attatched to any gameobject in the scene");
         }
     }
     return(tutorialPanel);
 }
        public static void AbortCurrentTutorial()
        {
            if (currentTutorial == null)
            {
                Debug.LogError("TutorialManager:EndCurrentTutorial - currentTutorial=null, ignore this if debuuging in Editor mode");
                return;
            }

            CompleteCurrentTutorial();
            //TutorialHintController.DestroyAll();
            TutorialPanel.DestroyInstance();
        }
        public override bool Init()
        {
            tutorialPanel = TutorialPanel.current;
            if (tutorialPanel == null)
            {
                Debug.LogErrorFormat("{0}:{1}:Init - Can't get TutorialPanel instance", name, GetType());
                return(false);
            }

            tutorialPanel.Reset(!showBackgroundMask);

            return(true);
        }
Beispiel #19
0
    public override void InitFind()
    {
        base.InitFind();
        MenuButton = FindTool.FindChildNode(transform, "decoration/MenuButtonGroup").GetComponentsInChildren <VRButton>();

        detailsPanel = FindTool.FindChildComponent <DetailsPanel>(transform, "DetailsPanel");

        Sprite_weidianji = Resources.LoadAll <Sprite>("Button/weidianji");
        Sprite_dianji    = Resources.LoadAll <Sprite>("Button/dianji");

        Text_Color = MenuButton[0].transform.GetChild(0).GetComponent <Text>().color;

        tutorialPanel = FindTool.FindChildComponent <TutorialPanel>(transform, "TutorialPanel");
    }
Beispiel #20
0
 /// <summary>
 /// This method is required for Windows Forms designer support.
 /// Do not change the method contents inside the source code editor. The Forms designer might
 /// not be able to load this method if it was changed manually.
 /// </summary>
 private void InitializeComponent()
 {
     this.tutorialPanel1 = new PokeMaster.Panels.TutorialPanel();
     this.buttonCancel   = new System.Windows.Forms.Button();
     this.buttonOk       = new System.Windows.Forms.Button();
     this.SuspendLayout();
     //
     // tutorialPanel1
     //
     this.tutorialPanel1.Location = new System.Drawing.Point(3, 2);
     this.tutorialPanel1.Name     = "tutorialPanel1";
     this.tutorialPanel1.Size     = new System.Drawing.Size(498, 315);
     this.tutorialPanel1.TabIndex = 0;
     //
     // buttonCancel
     //
     this.buttonCancel.DialogResult            = System.Windows.Forms.DialogResult.Cancel;
     this.buttonCancel.Location                = new System.Drawing.Point(404, 305);
     this.buttonCancel.Name                    = "buttonCancel";
     this.buttonCancel.Size                    = new System.Drawing.Size(75, 23);
     this.buttonCancel.TabIndex                = 1;
     this.buttonCancel.Text                    = "&Cancel";
     this.buttonCancel.UseVisualStyleBackColor = true;
     //
     // buttonOk
     //
     this.buttonOk.Location = new System.Drawing.Point(323, 305);
     this.buttonOk.Name     = "buttonOk";
     this.buttonOk.Size     = new System.Drawing.Size(75, 23);
     this.buttonOk.TabIndex = 2;
     this.buttonOk.Text     = "&Ok";
     this.buttonOk.UseVisualStyleBackColor = true;
     this.buttonOk.Click += new System.EventHandler(this.ButtonOkClick);
     //
     // GUIAvatar
     //
     this.AcceptButton        = this.buttonOk;
     this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
     this.AutoScaleMode       = System.Windows.Forms.AutoScaleMode.Font;
     this.CancelButton        = this.buttonCancel;
     this.ClientSize          = new System.Drawing.Size(487, 338);
     this.Controls.Add(this.buttonOk);
     this.Controls.Add(this.buttonCancel);
     this.Controls.Add(this.tutorialPanel1);
     this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
     this.MaximizeBox     = false;
     this.Name            = "GUIAvatar";
     this.Text            = "Avatar Settings";
     this.ResumeLayout(false);
 }
Beispiel #21
0
 void Start()
 {
     //PlayerPrefs.DeleteAll();
     MainMenuPanel.SetActive(true);
     LevelConfigPanel.SetActive(false);
     CreditsPanel.SetActive(false);
     TutorialPanel.SetActive(false);
     //GlowColor = PlayerPrefs.GetString("GlowColor");
     Sound = PlayerPrefs.GetInt("Sound");
     Level = PlayerPrefs.GetInt("Level");
     CheckSound();
     //CheckColor();
     CheckLevel();
 }
Beispiel #22
0
        public override bool Init()
        {
            _tutorialPanel = TutorialPanel.current;
            if (_tutorialPanel == null)
            {
                Debug.LogError("TutorialDialogue:Init - Can't get UITutorialPanel instance");
                return(false);
            }

            _tutorialPanel.Reset(false);
            _tutorialPanel.Show();

            //ShowNextText();
            return(true);
        }
    private void Start()
    {
        characterMover  = Character.GetComponent <CharacterMover>();
        FadeEfx         = objFadeEfx.GetComponent <FadeEffect>();
        dialogueManager = DialogueManager.Instance();
        //DialogueBox = dialogueManager.objDialogueBox;
        LibDialogue   = objLibDialogue.GetComponent <DialogueTrigger>();
        LibDialogue2  = objLibDialogue2.GetComponent <DialogueTrigger>();
        tutorialPanel = objTutoPanel.GetComponent <TutorialPanel>();

        DoorDialogue  = objDoorDialogue.GetComponent <DialogueTrigger>();
        StairDialogue = objStairDialogue.GetComponent <DialogueTrigger>();

        cameraSystem = objCameraSyetem.GetComponent <CameraSystem>();
    }
Beispiel #24
0
    public void RemoveListeners()
    {
        OnCommanderMove      = delegate { };
        OnCommanderForceMove = delegate { };
        OnCommanderGrounded  = delegate { };
        OnPlayerUseCard      = delegate { };
        OnPause   = delegate { };
        OnUnPause = delegate { };

        _ArmouryUI.RemoveListeners();
        _ArmyUI.RemoveListeners();
        _CardDisplayUI.RemoveListeners();
        _HandUI.RemoveListeners();
        _battlebeardCommanderUI.RemoveListeners();
        _stormshaperCommanderUI.RemoveListeners();
        TutorialPanel.RemoveListeners();
        ModalPanel.RemoveListeners();
    }
    // Start is called before the first frame update
    void Start()
    {
        // Creates tutorial instances
        foreach (TutorialDescriptor tutorialDescriptor in TutorialList)
        {
            int           index         = TutorialList.IndexOf(tutorialDescriptor);
            TutorialPanel tutorialPanel = Instantiate(TemplateTutorialPanel, this.transform);
            tutorialPanel.SetText(tutorialDescriptor.ExplanationText);
            tutorialPanel.SetPage(index + 1, TutorialList.Count);
            tutorialPages.Add(tutorialPanel);
            tutorialPanel.gameObject.SetActive(index == 0); // By default just the first page shall be active
        }

        if (tutorialPages.Count == 0)
        {
            TutorialButton.gameObject.SetActive(false);
        }
    }
Beispiel #26
0
 public void CloseTuto(TutorialPanel tutorialPanel)
 {
     openedTutoPanels.Remove(tutorialPanel.tutorialData);
     AkSoundEngine.PostEvent("UI_Select_In", gameObject);
     Destroy(tutorialPanel.gameObject);
     if (openedTutoPanels.Count == 0)
     {
         if (BGBlur)
         {
             BGBlur.SetActive(false);
         }
         if (GameManager.CheckInstance())
         {
             GameManager.Instance.OnPause = false;
         }
         ActivateCardCanvas(true);
         OnAllTutosClosed?.Invoke();
     }
 }
Beispiel #27
0
    private void HandleMainMenuNotifications(string sceneName)
    {
        if (sceneName == "Main Menu")
        {
            int hasSeenTutorial = PlayerPrefs.GetInt(EnumUtil.GetString(NotificationType.Tutorial), 0);
            if (hasSeenTutorial == 0)
            {
                GameObject go = GameObject.FindGameObjectWithTag("UI_GRP");
                if (go != null)
                {
                    tutorialPanel = go.GetComponent <TutorialPanel>();
                }
                else
                {
                    Debug.LogError("No UI_GRP found");
                }
                if (tutorialPanel != null)
                {
                    tutorialPanel.StartTutorial();
                }
            }

            int hasFinishedGame = PlayerPrefs.GetInt(EnumUtil.GetString(NotificationType.Finish), 0);
            if (hasFinishedGame == 1)
            {
                GameObject go = GameObject.FindGameObjectWithTag("UI_GRP");
                if (go != null)
                {
                    gameFinishPanel = go.GetComponent <GameFinishPanel>();
                }
                else
                {
                    Debug.LogError("No UI_GRP found");
                }
                if (gameFinishPanel != null)
                {
                    gameFinishPanel.StartNotification();
                    PlayerPrefs.SetInt(EnumUtil.GetString(NotificationType.Finish), 2);
                }
            }
        }
    }
Beispiel #28
0
    public void SpawnTutorial()
    {
        if (currentTutorialPanel != null)
        {
            currentTutorialPanel.MakeDisappear();
        }
        if (currentArrow != null)
        {
            currentArrow.MakeDisappear();
        }

        currentTutorialPanel = Instantiate(tutorialPanelPrefab).GetComponent <TutorialPanel>();

        Tutorial current = tutorials[tutorialIndex];

        currentTutorialPanel.Title.text = current.Title;
        currentTutorialPanel.Body.text  = current.Body;
        if (current.Skip != "")
        {
            currentTutorialPanel.Skip.text = current.Skip;
        }

        RectTransform rectTransform = currentTutorialPanel.GetComponent <RectTransform>();

        rectTransform.SetParent(UI.Instance.gameObject.GetComponent <RectTransform>());
        rectTransform.localPosition = tutorialPanelPrefab.transform.localPosition;//Vector3.zero;

        if (current.ArrowPrefab != null)
        {
            currentArrow = Instantiate(current.ArrowPrefab).GetComponent <Arrow>();
            RectTransform arrowRect = currentArrow.GetComponent <RectTransform>();
            arrowRect.SetParent(UI.Instance.gameObject.GetComponent <RectTransform>());
            arrowRect.localPosition = current.ArrowPoint;
        }
        else
        {
            currentArrow = null;
        }

        tutorialActions[tutorialIndex].Invoke();
    }
Beispiel #29
0
 public void InitNewTutoPanel(TutorialDataWrapper tutorialData)
 {
     if (tutoPanelPrefab)
     {
         if (BGBlur)
         {
             BGBlur.SetActive(true);
         }
         if (GameManager.CheckInstance())
         {
             GameManager.Instance.OnPause = true;
         }
         ActivateCardCanvas(false);
         TutorialPanel tuto = Instantiate(tutoPanelPrefab, baseCanvas.transform);
         tuto.Init(tutorialData);
         openedTutoPanels.Add(tuto.tutorialData);
     }
     else
     {
         Debug.LogError("No TutoPanelPrefab");
     }
 }
    private void CarregarTutorialMatematica()
    {
        painel = new TutorialPanel();
        //Esconde a demo
        groupDemo.SetActive(false);
        //groupRecycable.SetActive(true);
        #region SelecaoMensagem

        /*
         * Nivel 0-5 : Papel e Plastico  | 3 segundos intervalo | pisca na tela | pisca item
         * Nivel 6-10: +Vidro            | 2 segundos intervalo | pisca na tela |
         * Nivel 11-20: +Metal           | 1 segundo  intervalo | pisca na tela
         * Nivel 21-99: Lixo Organico    | 1 segundo  intervalo |
         * A cada 3 levels  tamanhoSequencia++
         */
        switch (PlayerPrefs.GetInt("nivelMatematica"))
        {
        default:
            painel.MostraMetal = painel.MostraOrganico = painel.MostraPapel = painel.MostraVidro = painel.MostraPlastico = true;
            ShowAdvise();
            break;

        //Tutorial Vidro
        case 6:
            groupSample.SetActive(true);
            painel.TextoDescritivo = @"Você desbloqueou um novo item: Vidro.
Tipos de vidro recicláveis : 
Garrafas de sucos, refrigerantes, cervejas e outros tipos de bebidas;
Potes de alimentos, Cacos de vidros, Frascos de remédios

Preste atenção  no som do Vidro:
			"            ;
            painel.MostraVidro     = true;
            tutorialPanel.SetActive(true);
            GetComponent <AudioSource>().PlayOneShot(somDescoberta);
            break;

        //Tutorial Metal
        case 11:
            groupSample.SetActive(true);
            tutorialPanel.SetActive(true);
            painel.TextoDescritivo = @"Você desbloqueou um novo item: Metal.
Tipos de metais recicláveis : Latas de alumínio (refrigerante, cerveja, etc.) e aco (latas de sardinha, molhos, óleo, etc.

<b>O intervalo entre os sons ficará menor. Fique atento.
Preste atencao  no som do Metal:</b>
			"            ;
            painel.MostraMetal     = true;
            GetComponent <AudioSource>().PlayOneShot(somDescoberta);
            break;

        case 21:
            groupSample.SetActive(true);
            tutorialPanel.SetActive(true);
            painel.TextoDescritivo = @"Você desbloqueou um novo item: Lixo Orgânico. 
Podemos citar como exemplos de lixo orgânico: restos de alimentos orgânicos (carnes, vegetais, frutos, cascas de ovos), ossos, sementes, etc.

A Partir de agora o jogo ficará muito mais difícil! 
				Preste atencao no som do Lixo Orgânico:
			"            ;
            GetComponent <AudioSource>().PlayOneShot(somDescoberta);
            painel.MostraOrganico = true;
            break;
        }
        #endregion
        textoDescritivo.text   = painel.TextoDescritivo;
        spriteMetal.enabled    = textoMetal.enabled = painel.MostraMetal;
        spriteOrganico.enabled = textoOrganico.enabled = painel.MostraOrganico;
        spritePlastico.enabled = textoPlastico.enabled = painel.MostraPlastico;
        spritePapel.enabled    = textoPapel.enabled = painel.MostraPapel;
        spriteVidro.enabled    = textoVidro.enabled = painel.MostraVidro;
        botaoMetal.SetActive(painel.MostraMetal);
        botaoOrganico.SetActive(painel.MostraOrganico);
        botaoPlastico.SetActive(painel.MostraPlastico);
        botaoPapel.SetActive(painel.MostraPapel);
        botaoVidro.SetActive(painel.MostraVidro);
    }
Beispiel #31
0
 public void OpenTutorial()
 {
     TutorialPanel.SetActive(true);
     MainMenuPanel.SetActive(false);
 }
 private void Awake()
 {
     tutorialManager = GameObject.Find("TutorialHintsPanel").GetComponent <TutorialPanel>();
     hasTriggered    = false;
 }
	void Start ()
    {
        tp = this;
        control = GetComponent<dfControl>();
	}