Beispiel #1
0
    public void SetSecurityListeners()
    {
        List <Button> buttons = interactiveSprite.actionButtonManager.GetActiveCanvasGroup(1);

        if (tutorialManager.securityCheckFirstTime)
        {
            //show info message for security check
            securityMessageRoutine = SecurityMessage();
            StartCoroutine(securityMessageRoutine);
        }

        buttons[0].GetComponentInChildren <TextMeshProUGUI>().text = "Imposta accesso";
        buttons[0].onClick.RemoveAllListeners();
        buttons[0].onClick.AddListener(delegate
        {
            //ToggleSecurityScreen();
            interactiveSprite.ToggleMenu();
        });

        foreach (Button button in buttons)
        {
            button.interactable = true;
        }

        //disable interact with button until tutorial is finished
        if (tutorialManager.tutorialIsFinished)
        {
            return;
        }

        foreach (Button button in buttons)
        {
            button.interactable = false;
        }
    }
    public void SetTelephoneListeners()
    {
        if (tutorialManager.telephoneFirstTime)
        {
            //show info message for security check
            telephone1Routine = Telephone1Routine();
            StartCoroutine(telephone1Routine);
        }
        List <Button> buttons;

        buttons = interactiveSprite.actionButtonManager.GetActiveCanvasGroup(3);

        buttons[0].GetComponentInChildren <TextMeshProUGUI>().text = "Richiedi fondi";
        buttons[0].onClick.RemoveAllListeners();

        buttons[1].GetComponentInChildren <TextMeshProUGUI>().text = "Vai alle lezioni";
        buttons[1].onClick.RemoveAllListeners();
        buttons[1].onClick.AddListener(delegate
        {
            ClassDb.notebookManager.ToggleNoteBook();
            interactiveSprite.ToggleMenu();
        });

        buttons[2].GetComponentInChildren <TextMeshProUGUI>().text = "Check dell'impianto";
        buttons[2].onClick.RemoveAllListeners();

        foreach (Button button in buttons)
        {
            button.interactable = true;
        }

        //disable interact with button until tutorial is finished
        if (tutorialManager.tutorialIsFinished)
        {
            return;
        }

        foreach (Button button in buttons)
        {
            //keep active button for scada screen and store screen
            if (buttons.IndexOf(button) == 1)
            {
                continue;
            }
            button.interactable = false;
        }
    }
Beispiel #3
0
    public void SetComputerListeners()
    {
        if (tutorialManager.roomPcFirstTime)
        {
            //show info message for security check
            hmipcRoutine = HmiPcRoutine();
            StartCoroutine(hmipcRoutine);
        }

        List <Button> buttons = interactiveSprite.actionButtonManager.GetActiveCanvasGroup(7);

        //buttons[0].GetComponentInChildren<TextMeshProUGUI>().text = "Apri monitor SCADA";
        //buttons[0].onClick.RemoveAllListeners();
        //buttons[0].onClick.AddListener(delegate
        //{
        //    ToggleScadaScreen();
        //    interactiveSprite.ToggleMenu();
        //});

        buttons[0].GetComponentInChildren <TextMeshProUGUI>().text = "Vai al Negozio";
        buttons[0].onClick.RemoveAllListeners();
        buttons[0].onClick.AddListener(delegate
        {
            ToggleStoreScreen();
            interactiveSprite.ToggleMenu();
        });

        if (tutorialManager.tutorialGameData.isFirewallActive)
        {
            buttons[1].GetComponentInChildren <TextMeshProUGUI>().text = "Disattiva Firewall";
            buttons[1].onClick.RemoveAllListeners();
            buttons[1].onClick.AddListener(delegate
            {
                tutorialManager.SetFirewallActive(false);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }
        else
        {
            buttons[1].GetComponentInChildren <TextMeshProUGUI>().text = "Attiva Firewall";
            buttons[1].onClick.RemoveAllListeners();
            buttons[1].onClick.AddListener(delegate
            {
                tutorialManager.SetFirewallActive(true);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }


        if (tutorialManager.tutorialGameData.isRemoteIdsActive)
        {
            buttons[2].GetComponentInChildren <TextMeshProUGUI>().text = "Disattiva IDS";
            buttons[2].onClick.RemoveAllListeners();
            buttons[2].onClick.AddListener(delegate
            {
                tutorialManager.SetRemoteIdsActive(false);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }
        else
        {
            buttons[2].GetComponentInChildren <TextMeshProUGUI>().text = "Attiva IDS";
            buttons[2].onClick.RemoveAllListeners();
            buttons[2].onClick.AddListener(delegate
            {
                tutorialManager.SetRemoteIdsActive(true);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }

        if (tutorialManager.tutorialGameData.isLocalIdsActive)
        {
            buttons[3].GetComponentInChildren <TextMeshProUGUI>().text = "Disattiva Controlli Locali";
            buttons[3].onClick.RemoveAllListeners();
            buttons[3].onClick.AddListener(delegate
            {
                tutorialManager.SetLocalIdsActive(false);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }
        else
        {
            buttons[3].GetComponentInChildren <TextMeshProUGUI>().text = "Attiva Controlli Locali";
            buttons[3].onClick.RemoveAllListeners();
            buttons[3].onClick.AddListener(delegate
            {
                tutorialManager.SetLocalIdsActive(true);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }

        buttons[4].GetComponentInChildren <TextMeshProUGUI>().text = "Check configurazione di rete";
        buttons[4].onClick.RemoveAllListeners();

        buttons[5].GetComponentInChildren <TextMeshProUGUI>().text = "Esegui scansione malware";
        buttons[5].onClick.RemoveAllListeners();

        buttons[6].GetComponentInChildren <TextMeshProUGUI>().text = "Individua minacce";
        buttons[6].onClick.RemoveAllListeners();


        foreach (Button button in buttons)
        {
            button.interactable = true;
        }

        //disable interact with button until tutorial is finished
        if (tutorialManager.tutorialIsFinished)
        {
            return;
        }

        foreach (Button button in buttons)
        {
            //keep active button for scada screen and store screen
            if (buttons.IndexOf(button) >= 0 && buttons.IndexOf(button) <= 3)
            {
                continue;
            }
            button.interactable = false;
        }
    }
Beispiel #4
0
    public void SetSeverPcListeners()
    {
        if (tutorialManager.serverPcFirstTime)
        {
            //show info message for security check
            serverMessageRoutine = ServerMessageRoutine();
            StartCoroutine(serverMessageRoutine);
        }

        List <Button> buttons = interactiveSprite.actionButtonManager.GetActiveCanvasGroup(7);

        if (tutorialManager.tutorialGameData.isFirewallActive)
        {
            buttons[0].GetComponentInChildren <TextMeshProUGUI>().text = "Disattiva Firewall";
            buttons[0].onClick.RemoveAllListeners();
            buttons[0].onClick.AddListener(delegate
            {
                tutorialManager.SetFirewallActive(false);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }
        else
        {
            buttons[0].GetComponentInChildren <TextMeshProUGUI>().text = "Attiva Firewall";
            buttons[0].onClick.RemoveAllListeners();
            buttons[0].onClick.AddListener(delegate
            {
                tutorialManager.SetFirewallActive(true);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }


        if (tutorialManager.tutorialGameData.isRemoteIdsActive)
        {
            buttons[1].GetComponentInChildren <TextMeshProUGUI>().text = "Disattiva IDS";
            buttons[1].onClick.RemoveAllListeners();
            buttons[1].onClick.AddListener(delegate
            {
                tutorialManager.SetRemoteIdsActive(false);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }
        else
        {
            buttons[1].GetComponentInChildren <TextMeshProUGUI>().text = "Attiva IDS";
            buttons[1].onClick.RemoveAllListeners();
            buttons[1].onClick.AddListener(delegate
            {
                tutorialManager.SetRemoteIdsActive(true);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }

        if (tutorialManager.tutorialGameData.isLocalIdsActive)
        {
            buttons[2].GetComponentInChildren <TextMeshProUGUI>().text = "Disattiva Controlli Locali";
            buttons[2].onClick.RemoveAllListeners();
            buttons[2].onClick.AddListener(delegate
            {
                tutorialManager.SetLocalIdsActive(false);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }
        else
        {
            buttons[2].GetComponentInChildren <TextMeshProUGUI>().text = "Attiva Controlli Locali";
            buttons[2].onClick.RemoveAllListeners();
            buttons[2].onClick.AddListener(delegate
            {
                tutorialManager.SetLocalIdsActive(true);
                interactiveSprite.ToggleMenu();
                interactiveSprite.ToggleMenu();
            });
        }

        buttons[3].GetComponentInChildren <TextMeshProUGUI>().text = "Controlla eventi IDS";
        buttons[3].onClick.RemoveAllListeners();

        buttons[4].GetComponentInChildren <TextMeshProUGUI>().text = "Check configurazione di rete";
        buttons[4].onClick.RemoveAllListeners();

        buttons[5].GetComponentInChildren <TextMeshProUGUI>().text = "Riavvia server";
        buttons[5].onClick.RemoveAllListeners();

        buttons[6].GetComponentInChildren <TextMeshProUGUI>().text = "Esegui scansione malware";
        buttons[6].onClick.RemoveAllListeners();


        foreach (Button button in buttons)
        {
            button.interactable = true;
        }

        //disable interact with button until tutorial is finished
        if (tutorialManager.tutorialIsFinished)
        {
            return;
        }

        foreach (Button button in buttons)
        {
            if (buttons.IndexOf(button) >= 0 && buttons.IndexOf(button) <= 2)
            {
                continue;
            }
            button.interactable = false;
        }
    }