Beispiel #1
0
    void Start()
    {
        _myTextComponent = GetComponent <Text>();
        TurretSceneManager tsm = TurretSceneManager.Instance;

        tsm.OnTimeLeftChange += UpdateTimeLeft;
        UpdateTimeLeft(tsm.GetTimeLeft());
    }
Beispiel #2
0
    void Start()
    {
        _myTextComponent = GetComponent <Text>();
        TurretSceneManager tsm = TurretSceneManager.Instance;

        tsm.OnCastleHealthChange += UpdateHp;
        UpdateHp(tsm.GetCastleHp(), tsm.GetCastleMaxHp());
    }