Beispiel #1
0
        public override void OnInspectorGUI()
        {
            DrawDefaultInspector();

            Turf targetScript = (Turf)target;

            if (GUILayout.Button("build_upper_turf"))
            {
                targetScript.BuildUpper();
            }
            if (GUILayout.Button("build_lower_turf"))
            {
                targetScript.BuildLower();
            }
            if (GUILayout.Button("build_turf"))
            {
                targetScript.BuildTurf();
            }
            if (GUILayout.Button("update_turf"))
            {
                targetScript.UpdateTurf();
            }
            if (GUILayout.Button("update_neighbour_turf"))
            {
                targetScript.UpdateNeighbourTurf();
            }
        }