Beispiel #1
0
        /// <summary>
        /// When you're over the speed limit, this will return a percentage value indicating
        /// how far over you are, taking current speed limit + over speed margin as 100% over.
        /// </summary>
        private float OverSpeedLimitPercentage()
        {
            float SpeedLimit   = (float)Base.GetProp("Job.SpeedLimitMph");
            float CurrentSpeed = (float)Base.GetProp("Drivetrain.SpeedMph");

            return(SpeedLimit > 0
                ? Base.InputAsPercentageOfRange(CurrentSpeed, SpeedLimit, SpeedLimit + Base.Settings.OverSpeedMargin)
                : 0);
        }