Beispiel #1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.window_main = ((TriviaMaze.MainWindow)(target));
                return;

            case 2:
                this.canvas_main = ((System.Windows.Controls.Canvas)(target));
                return;

            case 3:
                this.icon_entertainment = ((System.Windows.Controls.Image)(target));
                return;

            case 4:
                this.icon_sports_Copy = ((System.Windows.Controls.Image)(target));
                return;

            case 5:
                this.icon_entertainment_Copy1 = ((System.Windows.Controls.Image)(target));
                return;

            case 6:
                this.icon_science_Copy = ((System.Windows.Controls.Image)(target));
                return;

            case 7:
                this.icon_science = ((System.Windows.Controls.Image)(target));
                return;

            case 8:
                this.btn_startGame = ((System.Windows.Controls.Button)(target));

            #line 17 "..\..\MainWindow.xaml"
                this.btn_startGame.Click += new System.Windows.RoutedEventHandler(this.btn_startGame_Click);

            #line default
            #line hidden
                return;

            case 9:
                this.lbl_mainMenuHeader = ((System.Windows.Controls.Label)(target));
                return;

            case 10:
                this.mnu_main = ((System.Windows.Controls.Menu)(target));
                return;

            case 11:
                this.mnu_file = ((System.Windows.Controls.MenuItem)(target));
                return;

            case 12:
                this.mnu_exit = ((System.Windows.Controls.MenuItem)(target));

            #line 21 "..\..\MainWindow.xaml"
                this.mnu_exit.Click += new System.Windows.RoutedEventHandler(this.mnu_exit_Click);

            #line default
            #line hidden
                return;

            case 13:
                this.mnu_game = ((System.Windows.Controls.MenuItem)(target));
                return;

            case 14:
                this.mnu_startGame = ((System.Windows.Controls.MenuItem)(target));

            #line 24 "..\..\MainWindow.xaml"
                this.mnu_startGame.Click += new System.Windows.RoutedEventHandler(this.mnu_startGame_Click);

            #line default
            #line hidden
                return;

            case 15:
                this.mnu_admin = ((System.Windows.Controls.MenuItem)(target));
                return;

            case 16:
                this.mnu_adminTools = ((System.Windows.Controls.MenuItem)(target));

            #line 27 "..\..\MainWindow.xaml"
                this.mnu_adminTools.Click += new System.Windows.RoutedEventHandler(this.mnu_adminTools_Click);

            #line default
            #line hidden
                return;

            case 17:
                this.mnu_help = ((System.Windows.Controls.MenuItem)(target));
                return;

            case 18:
                this.mnu_howToPlay = ((System.Windows.Controls.MenuItem)(target));

            #line 30 "..\..\MainWindow.xaml"
                this.mnu_howToPlay.Click += new System.Windows.RoutedEventHandler(this.mnu_howToPlay_Click);

            #line default
            #line hidden
                return;

            case 19:
                this.mnu_about = ((System.Windows.Controls.MenuItem)(target));

            #line 31 "..\..\MainWindow.xaml"
                this.mnu_about.Click += new System.Windows.RoutedEventHandler(this.mnu_about_Click);

            #line default
            #line hidden
                return;

            case 20:
                this.btn_adminTools = ((System.Windows.Controls.Button)(target));

            #line 34 "..\..\MainWindow.xaml"
                this.btn_adminTools.Click += new System.Windows.RoutedEventHandler(this.btn_adminTools_Click);

            #line default
            #line hidden
                return;

            case 21:
                this.btn_howToPlay = ((System.Windows.Controls.Button)(target));

            #line 35 "..\..\MainWindow.xaml"
                this.btn_howToPlay.Click += new System.Windows.RoutedEventHandler(this.btn_howToPlay_Click);

            #line default
            #line hidden
                return;

            case 22:
                this.icon_sports = ((System.Windows.Controls.Image)(target));
                return;

            case 23:
                this.icon_history_Copy = ((System.Windows.Controls.Image)(target));
                return;

            case 24:
                this.icon_history_Copy1 = ((System.Windows.Controls.Image)(target));
                return;
            }
            this._contentLoaded = true;
        }
Beispiel #2
0
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.window_main = ((TriviaMaze.MainWindow)(target));
     return;
     case 2:
     this.canvas_main = ((System.Windows.Controls.Canvas)(target));
     return;
     case 3:
     this.icon_entertainment = ((System.Windows.Controls.Image)(target));
     return;
     case 4:
     this.icon_sports_Copy = ((System.Windows.Controls.Image)(target));
     return;
     case 5:
     this.icon_entertainment_Copy1 = ((System.Windows.Controls.Image)(target));
     return;
     case 6:
     this.icon_science_Copy = ((System.Windows.Controls.Image)(target));
     return;
     case 7:
     this.icon_science = ((System.Windows.Controls.Image)(target));
     return;
     case 8:
     this.btn_startGame = ((System.Windows.Controls.Button)(target));
     
     #line 17 "..\..\MainWindow.xaml"
     this.btn_startGame.Click += new System.Windows.RoutedEventHandler(this.btn_startGame_Click);
     
     #line default
     #line hidden
     return;
     case 9:
     this.lbl_mainMenuHeader = ((System.Windows.Controls.Label)(target));
     return;
     case 10:
     this.mnu_main = ((System.Windows.Controls.Menu)(target));
     return;
     case 11:
     this.mnu_file = ((System.Windows.Controls.MenuItem)(target));
     return;
     case 12:
     this.mnu_exit = ((System.Windows.Controls.MenuItem)(target));
     
     #line 21 "..\..\MainWindow.xaml"
     this.mnu_exit.Click += new System.Windows.RoutedEventHandler(this.mnu_exit_Click);
     
     #line default
     #line hidden
     return;
     case 13:
     this.mnu_game = ((System.Windows.Controls.MenuItem)(target));
     return;
     case 14:
     this.mnu_startGame = ((System.Windows.Controls.MenuItem)(target));
     
     #line 24 "..\..\MainWindow.xaml"
     this.mnu_startGame.Click += new System.Windows.RoutedEventHandler(this.mnu_startGame_Click);
     
     #line default
     #line hidden
     return;
     case 15:
     this.mnu_admin = ((System.Windows.Controls.MenuItem)(target));
     return;
     case 16:
     this.mnu_adminTools = ((System.Windows.Controls.MenuItem)(target));
     
     #line 27 "..\..\MainWindow.xaml"
     this.mnu_adminTools.Click += new System.Windows.RoutedEventHandler(this.mnu_adminTools_Click);
     
     #line default
     #line hidden
     return;
     case 17:
     this.mnu_help = ((System.Windows.Controls.MenuItem)(target));
     return;
     case 18:
     this.mnu_howToPlay = ((System.Windows.Controls.MenuItem)(target));
     
     #line 30 "..\..\MainWindow.xaml"
     this.mnu_howToPlay.Click += new System.Windows.RoutedEventHandler(this.mnu_howToPlay_Click);
     
     #line default
     #line hidden
     return;
     case 19:
     this.mnu_about = ((System.Windows.Controls.MenuItem)(target));
     
     #line 31 "..\..\MainWindow.xaml"
     this.mnu_about.Click += new System.Windows.RoutedEventHandler(this.mnu_about_Click);
     
     #line default
     #line hidden
     return;
     case 20:
     this.btn_adminTools = ((System.Windows.Controls.Button)(target));
     
     #line 34 "..\..\MainWindow.xaml"
     this.btn_adminTools.Click += new System.Windows.RoutedEventHandler(this.btn_adminTools_Click);
     
     #line default
     #line hidden
     return;
     case 21:
     this.btn_howToPlay = ((System.Windows.Controls.Button)(target));
     
     #line 35 "..\..\MainWindow.xaml"
     this.btn_howToPlay.Click += new System.Windows.RoutedEventHandler(this.btn_howToPlay_Click);
     
     #line default
     #line hidden
     return;
     case 22:
     this.icon_sports = ((System.Windows.Controls.Image)(target));
     return;
     case 23:
     this.icon_history_Copy = ((System.Windows.Controls.Image)(target));
     return;
     case 24:
     this.icon_history_Copy1 = ((System.Windows.Controls.Image)(target));
     return;
     }
     this._contentLoaded = true;
 }