void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window_main = ((TriviaMaze.MainWindow)(target)); return; case 2: this.canvas_main = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.icon_entertainment = ((System.Windows.Controls.Image)(target)); return; case 4: this.icon_sports_Copy = ((System.Windows.Controls.Image)(target)); return; case 5: this.icon_entertainment_Copy1 = ((System.Windows.Controls.Image)(target)); return; case 6: this.icon_science_Copy = ((System.Windows.Controls.Image)(target)); return; case 7: this.icon_science = ((System.Windows.Controls.Image)(target)); return; case 8: this.btn_startGame = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\MainWindow.xaml" this.btn_startGame.Click += new System.Windows.RoutedEventHandler(this.btn_startGame_Click); #line default #line hidden return; case 9: this.lbl_mainMenuHeader = ((System.Windows.Controls.Label)(target)); return; case 10: this.mnu_main = ((System.Windows.Controls.Menu)(target)); return; case 11: this.mnu_file = ((System.Windows.Controls.MenuItem)(target)); return; case 12: this.mnu_exit = ((System.Windows.Controls.MenuItem)(target)); #line 21 "..\..\MainWindow.xaml" this.mnu_exit.Click += new System.Windows.RoutedEventHandler(this.mnu_exit_Click); #line default #line hidden return; case 13: this.mnu_game = ((System.Windows.Controls.MenuItem)(target)); return; case 14: this.mnu_startGame = ((System.Windows.Controls.MenuItem)(target)); #line 24 "..\..\MainWindow.xaml" this.mnu_startGame.Click += new System.Windows.RoutedEventHandler(this.mnu_startGame_Click); #line default #line hidden return; case 15: this.mnu_admin = ((System.Windows.Controls.MenuItem)(target)); return; case 16: this.mnu_adminTools = ((System.Windows.Controls.MenuItem)(target)); #line 27 "..\..\MainWindow.xaml" this.mnu_adminTools.Click += new System.Windows.RoutedEventHandler(this.mnu_adminTools_Click); #line default #line hidden return; case 17: this.mnu_help = ((System.Windows.Controls.MenuItem)(target)); return; case 18: this.mnu_howToPlay = ((System.Windows.Controls.MenuItem)(target)); #line 30 "..\..\MainWindow.xaml" this.mnu_howToPlay.Click += new System.Windows.RoutedEventHandler(this.mnu_howToPlay_Click); #line default #line hidden return; case 19: this.mnu_about = ((System.Windows.Controls.MenuItem)(target)); #line 31 "..\..\MainWindow.xaml" this.mnu_about.Click += new System.Windows.RoutedEventHandler(this.mnu_about_Click); #line default #line hidden return; case 20: this.btn_adminTools = ((System.Windows.Controls.Button)(target)); #line 34 "..\..\MainWindow.xaml" this.btn_adminTools.Click += new System.Windows.RoutedEventHandler(this.btn_adminTools_Click); #line default #line hidden return; case 21: this.btn_howToPlay = ((System.Windows.Controls.Button)(target)); #line 35 "..\..\MainWindow.xaml" this.btn_howToPlay.Click += new System.Windows.RoutedEventHandler(this.btn_howToPlay_Click); #line default #line hidden return; case 22: this.icon_sports = ((System.Windows.Controls.Image)(target)); return; case 23: this.icon_history_Copy = ((System.Windows.Controls.Image)(target)); return; case 24: this.icon_history_Copy1 = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window_main = ((TriviaMaze.MainWindow)(target)); return; case 2: this.canvas_main = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.icon_entertainment = ((System.Windows.Controls.Image)(target)); return; case 4: this.icon_sports_Copy = ((System.Windows.Controls.Image)(target)); return; case 5: this.icon_entertainment_Copy1 = ((System.Windows.Controls.Image)(target)); return; case 6: this.icon_science_Copy = ((System.Windows.Controls.Image)(target)); return; case 7: this.icon_science = ((System.Windows.Controls.Image)(target)); return; case 8: this.btn_startGame = ((System.Windows.Controls.Button)(target)); #line 17 "..\..\MainWindow.xaml" this.btn_startGame.Click += new System.Windows.RoutedEventHandler(this.btn_startGame_Click); #line default #line hidden return; case 9: this.lbl_mainMenuHeader = ((System.Windows.Controls.Label)(target)); return; case 10: this.mnu_main = ((System.Windows.Controls.Menu)(target)); return; case 11: this.mnu_file = ((System.Windows.Controls.MenuItem)(target)); return; case 12: this.mnu_exit = ((System.Windows.Controls.MenuItem)(target)); #line 21 "..\..\MainWindow.xaml" this.mnu_exit.Click += new System.Windows.RoutedEventHandler(this.mnu_exit_Click); #line default #line hidden return; case 13: this.mnu_game = ((System.Windows.Controls.MenuItem)(target)); return; case 14: this.mnu_startGame = ((System.Windows.Controls.MenuItem)(target)); #line 24 "..\..\MainWindow.xaml" this.mnu_startGame.Click += new System.Windows.RoutedEventHandler(this.mnu_startGame_Click); #line default #line hidden return; case 15: this.mnu_admin = ((System.Windows.Controls.MenuItem)(target)); return; case 16: this.mnu_adminTools = ((System.Windows.Controls.MenuItem)(target)); #line 27 "..\..\MainWindow.xaml" this.mnu_adminTools.Click += new System.Windows.RoutedEventHandler(this.mnu_adminTools_Click); #line default #line hidden return; case 17: this.mnu_help = ((System.Windows.Controls.MenuItem)(target)); return; case 18: this.mnu_howToPlay = ((System.Windows.Controls.MenuItem)(target)); #line 30 "..\..\MainWindow.xaml" this.mnu_howToPlay.Click += new System.Windows.RoutedEventHandler(this.mnu_howToPlay_Click); #line default #line hidden return; case 19: this.mnu_about = ((System.Windows.Controls.MenuItem)(target)); #line 31 "..\..\MainWindow.xaml" this.mnu_about.Click += new System.Windows.RoutedEventHandler(this.mnu_about_Click); #line default #line hidden return; case 20: this.btn_adminTools = ((System.Windows.Controls.Button)(target)); #line 34 "..\..\MainWindow.xaml" this.btn_adminTools.Click += new System.Windows.RoutedEventHandler(this.btn_adminTools_Click); #line default #line hidden return; case 21: this.btn_howToPlay = ((System.Windows.Controls.Button)(target)); #line 35 "..\..\MainWindow.xaml" this.btn_howToPlay.Click += new System.Windows.RoutedEventHandler(this.btn_howToPlay_Click); #line default #line hidden return; case 22: this.icon_sports = ((System.Windows.Controls.Image)(target)); return; case 23: this.icon_history_Copy = ((System.Windows.Controls.Image)(target)); return; case 24: this.icon_history_Copy1 = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }