private void Awake()
 {
     _deaturanopiaReference = FindObjectOfType <DeuteranopiaFeature>();
     _tritanopiaReference   = FindObjectOfType <TritanopiaFeature>();
     _featureText           = FeatureText.GetComponent <TextMeshProUGUI>();
     _featureText.text      = "Protanopia \n (Red)";
     _greenChannelSlider    = GreenChannelSlider.GetComponent <Slider>();
     _blueChannelSlider     = BlueChannelSlider.GetComponent <Slider>();
     DeactivateOutline();
 }
Beispiel #2
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 private void Awake()
 {
     _protanopiaReference = FindObjectOfType <ProtanopiaFeature>();
     _tritanopiaReference = FindObjectOfType <TritanopiaFeature>();
     _featureText         = FeatureText.GetComponent <TextMeshProUGUI>();
     _featureText.text    = "Deuteranopia \n (Green)";
     _redChannelSlider    = RedChannelSlider.GetComponent <Slider>();
     _blueChannelSlider   = BlueChannelSlider.GetComponent <Slider>();
     _audioManager        = FindObjectOfType <AudioManager>();
     DeactivateOutline();
 }