void OnEnable() { tPatrol = GetComponentInChildren <TriggerPatrol>(); tPatrol.InRadius = AggroRadius; }
void OnEnable() { triggerPatrol = GetComponentInChildren <TriggerPatrol>(); triggerPatrol.agroRad = agroRadius; }
void OnEnable() { tPatrol = GetComponentInChildren <TriggerPatrol>(); tPatrol.InRadius = AggroRadius; }
void OnEnable() { triggerPatrol = GetComponentInChildren <TriggerPatrol>(); triggerPatrol.agroRad = agroRadius; }