public void CreateMesh() { var mesh = T.CreateMesh(); Assert.NotNull(mesh.vertices); Assert.NotNull(mesh.triangles); Assert.IsTrue(mesh.triangles.Count() % 3 == 0); Assert.IsTrue(mesh.triangles.All(i => i >= 0 && i < mesh.vertices.Count())); }
public void CreateMesh() { var mesh = T.CreateMesh(); Assert.NotNull(mesh.vertices); Assert.NotNull(mesh.triangles); Assert.IsTrue(mesh.triangles.Count() % 3 == 0); Assert.IsTrue(mesh.triangles.All(i => i >= 0 && i < mesh.vertices.Count())); }