Beispiel #1
0
 public void RemoveMeshByGlobalId(string globalId)
 {
     if (TriangleMeshById.ContainsKey(globalId))
     {
         TriangleMeshById.Remove(globalId);
     }
 }
Beispiel #2
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 public TriangleMesh MeshByGlobalId(string globalId)
 {
     if (!TriangleMeshById.ContainsKey(globalId))
     {
         return(null);
     }
     return(TriangleMeshById[globalId]);
 }
Beispiel #3
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        public void AddMeshes(List <TriangleMesh> meshes)
        {
            var temp = new List <TriangleMesh>(TriangleMeshes);

            temp.AddRange(meshes);
            TriangleMeshes = temp;

            try
            {
                foreach (var mesh in meshes)
                {
                    TriangleMeshById.Add(mesh.Name, mesh);
                }
            }
            catch (Exception)
            {
                throw new QueryException("Mesh already stored. Delete symbols.");
            }
        }
Beispiel #4
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 public void Reset()
 {
     TriangleMeshById.Clear();
     TriangleMeshes = new List <TriangleMesh>();
 }