public void Test_against_DataSet(TriStateMatrix input, MaskPatternType patternType, BitMatrix expected) { Pattern pattern = new PatternFactory().CreateByType(patternType); BitMatrix result = input.Apply(pattern, ErrorCorrectionLevel.H); expected.AssertEquals(result); }
public void Test_against_DataSet(TriStateMatrix input, MaskPatternType patternType, BitMatrix expected) { Pattern pattern = new PatternFactory().CreateByType(patternType); BitMatrix result = input.Apply(pattern, ErrorCorrectionLevel.H); expected.AssertEquals(result); }
internal static BitMatrix GetLowestPenaltyMatrix(this TriStateMatrix matrix, ErrorCorrectionLevel errorLevel) { PatternFactory patternFactory = new(); int score = int.MaxValue; int tempScore; TriStateMatrix result = new(matrix.Width); TriStateMatrix triMatrix; foreach (Pattern pattern in patternFactory.AllPatterns()) { triMatrix = matrix.Apply(pattern, errorLevel); tempScore = triMatrix.PenaltyScore(); if (tempScore < score) { score = tempScore; result = triMatrix; } } return(result); }