Beispiel #1
0
 /** Insert a key and value pair into CornerMap */
 public void Insert(int coordindate, Individual ind)
 {
     if (!_map.ContainsKey(coordindate))
     {
         _map.Add(coordindate, new List <Individual>());
     }
     _map[coordindate].Add(ind);
 }
Beispiel #2
0
        private static TreeNode GetFolderNode(
            TreeNode parent,
            TreeMap treeMap,
            string[] dirs,
            int dirCount)
        {
            StringBuilder sb = new StringBuilder();

            for (int i = 0; i < dirCount; i++)
            {
                sb.Append(dirs[i]);
                sb.Append('\\');
            }

            string currDirName = sb.ToString();

            if (treeMap.ContainsKey(currDirName))
            {
                return(treeMap[currDirName]);
            }
            else
            {
                if (dirCount == 0)
                {
                    return(parent);
                }
                else
                {
                    TreeNode ret = GetFolderNode(
                        parent,
                        treeMap,
                        dirs,
                        dirCount - 1);

                    TreeNode newNode = new TreeNode(dirs[dirCount - 1]);
                    treeMap.Add(currDirName, newNode);
                    ret.Nodes.Add(newNode);
                    return(newNode);
                }
            }
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            Random random = new Random();
            int    test   = 10;

            Console.WriteLine("You are runnning the Data Structures example.");
            Console.WriteLine("======================================================");
            Console.WriteLine();

            #region Link

            Console.WriteLine("  Testing Link-------------------------------");
            Console.WriteLine("   Size: 6");
            Link link = new Link <int, int, int, int, int, int>(0, 1, 2, 3, 4, 5);
            Console.Write("    Traversal: ");
            link.Stepper((dynamic current) => { Console.Write(current); });
            Console.WriteLine();
            // Saving to a file
            //string linklink_file = "link." + ToExtension(link.GetType());
            //Console.WriteLine("    File: \"" + linklink_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(linklink_file, link));
            //Link<int, int, int, int, int, int> deserialized_linklink;
            //Console.WriteLine("    Deserialized: " + Deserialize(linklink_file, out deserialized_linklink));
            Console.WriteLine();

            #endregion

            #region Array

            Console.WriteLine("  Testing Array_Array<int>-------------------");
            Indexed <int> array = new IndexedArray <int>(test);
            for (int i = 0; i < test; i++)
            {
                array[i] = i;
            }
            Console.Write("    Traversal: ");
            array.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            // Saving to a file
            //string arrayarray_file = "array." + ToExtension(array.GetType());
            //Console.WriteLine("    File: \"" + arrayarray_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(arrayarray_file, array));
            //ArrayArray<int> deserialized_arrayarray;
            //Console.WriteLine("    Deserialized: " + Deserialize(arrayarray_file, out deserialized_arrayarray));
            Console.WriteLine();

            #endregion

            #region List

            Console.WriteLine("  Testing List_Array<int>--------------------");
            Addable <int> list_array = new AddableArray <int>(test);
            for (int i = 0; i < test; i++)
            {
                list_array.Add(i);
            }
            Console.Write("    Traversal: ");
            list_array.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            //string list_array_serialization = (list_array as ListArray<int>).Serialize(x => x.ToString());
            //using (StreamWriter writer = new StreamWriter("ListArray.ListArray"))
            //{
            //    writer.WriteLine(list_array_serialization);
            //}
            //using (StreamReader reader = new StreamReader("ListArray.ListArray"))
            //{
            //    list_array = ListArray<int>.Deserialize(reader.ReadToEnd(), x => Int16.Parse(x.Trim()));
            //}
            //Console.Write("    Serialization/Deserialization is possible.");
            list_array.Add(11);
            list_array.Remove(7);
            Console.WriteLine();
            Console.WriteLine();


            //ListArray<ListArray<int>> list_array2 = new ListArray<ListArray<int>>(test);
            //for (int i = 0; i < test; i++)
            //{
            //    ListArray<int> nested_list = new ListArray<int>();
            //    for (int j = 0; j < test; j++)
            //    {
            //        nested_list.Add(j);
            //    }
            //    list_array2.Add(nested_list);
            //}
            //string list_array2_serialization = list_array2.Serialize(x => x.Serialize(y => y.ToString()));
            //using (StreamWriter writer = new StreamWriter("ListArray2.ListArray"))
            //{
            //    writer.WriteLine(list_array2_serialization);
            //}
            //using (StreamReader reader = new StreamReader("ListArray2.ListArray"))
            //{
            //    list_array2 = ListArray<ListArray<int>>.Deserialize(reader.ReadToEnd(), x => ListArray<int>.Deserialize(x, y => Int16.Parse(y.Trim())));
            //}

            Console.WriteLine("  Testing List_Linked<int>-------------------");
            Addable <int> list_linked = new AddableLinked <int>();
            for (int i = 0; i < test; i++)
            {
                list_linked.Add(i);
            }
            Console.Write("    Traversal: ");
            list_linked.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();



            // Saving to a file
            //string listlinked_file = "list_linked." + ToExtension(list_linked.GetType());
            //Console.WriteLine("    File: \"" + listlinked_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(listlinked_file, list_linked));
            //ListLinked<int> deserialized_listlinked;
            //Console.WriteLine("    Deserialized: " + Deserialize(listlinked_file, out deserialized_listlinked));
            Console.WriteLine();

            #endregion

            #region Stack

            Console.WriteLine("  Testing Stack_Linked<int>------------------");
            FirstInLastOut <int> stack_linked = new FirstInLastOutLinked <int>();
            for (int i = 0; i < test; i++)
            {
                stack_linked.Push(i);
            }
            Console.Write("    Traversal: ");
            stack_linked.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            // Saving to a file
            //string stacklinked_file = "stack_linked." + ToExtension(stack_linked.GetType());
            //Console.WriteLine("    File: \"" + stacklinked_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(stacklinked_file, stack_linked));
            //StackLinked<int> deserialized_stacklinked;
            //Console.WriteLine("    Deserialized: " + Deserialize(stacklinked_file, out deserialized_stacklinked));
            Console.WriteLine();

            #endregion

            #region Queue

            Console.WriteLine("  Testing Queue_Linked<int>------------------");
            FirstInFirstOut <int> queue_linked = new FirstInFirstOutLinked <int>();
            for (int i = 0; i < test; i++)
            {
                queue_linked.Enqueue(i);
            }
            Console.Write("    Traversal: ");
            queue_linked.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            // Saving to a file
            //string queuelinked_file = "queue_linked." + ToExtension(queue_linked.GetType());
            //Console.WriteLine("    File: \"" + queuelinked_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(queuelinked_file, queue_linked));
            //QueueLinked<int> deserialized_queuelinked;
            //Console.WriteLine("    Deserialized: " + Deserialize(queuelinked_file, out deserialized_queuelinked));
            Console.WriteLine();

            #endregion

            #region Heap

            Console.WriteLine("  Testing Heap_Array<int>--------------------");
            Heap <int> heap_array = new HeapArray <int>(Compute.Compare);
            for (int i = 0; i < test; i++)
            {
                heap_array.Enqueue(i);
            }
            Console.Write("    Delegate: ");
            heap_array.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            // Saving to a file
            //string heaplinked_file = "heap_array." + ToExtension(heap_array.GetType());
            //Console.WriteLine("    File: \"" + heaplinked_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(heaplinked_file, heap_array));
            //HeapArray<int> deserialized_heaplinked;
            //Console.WriteLine("    Deserialized: " + Deserialize(heaplinked_file, out deserialized_heaplinked));
            Console.WriteLine();

            #endregion

            #region Tree

            Console.WriteLine("  Testing Tree_Map<int>----------------------");
            Tree <int> tree_Map = new TreeMap <int>(0, Compute.Equal, Hash.Default);
            for (int i = 1; i < test; i++)
            {
                tree_Map.Add(i, i / (int)System.Math.Sqrt(test));
            }
            Console.Write("    Children of 0 (root): ");
            tree_Map.Children(0, (int i) => { Console.Write(i + " "); });
            Console.WriteLine();
            Console.Write("    Children of " + ((int)System.Math.Sqrt(test) - 1) + " (root): ");
            tree_Map.Children(((int)System.Math.Sqrt(test) - 1), (int i) => { Console.Write(i + " "); });
            Console.WriteLine();
            Console.Write("    Traversal: ");
            tree_Map.Stepper((int i) => { Console.Write(i + " "); });
            Console.WriteLine();
            // Saving to a file
            //string treelinked_file = "tree_Map." + ToExtension(tree_Map.GetType());
            //Console.WriteLine("    File: \"" + treelinked_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(treelinked_file, tree_Map));
            //TreeMap<int> deserialized_treelinked;
            //Console.WriteLine("    Deserialized: " + Deserialize(treelinked_file, out deserialized_treelinked));
            Console.WriteLine();

            #endregion

            #region AVL Tree

            //Console.WriteLine("  Testing AvlTree_Linked<int>----------------");
            //// Construction
            //AvlTree<int> avlTree_linked = new AvlTree_Linked<int>(Logic.compare);
            //// Adding Items
            //Console.Write("    Adding (0-" + test + ")...");
            //for (int i = 0; i < test; i++)
            //	avlTree_linked.Add(i);
            //Console.WriteLine();
            //// Iteration
            //Console.Write("    Traversal: ");
            //avlTree_linked.Stepper((int current) => { Console.Write(current); });
            //Console.WriteLine();
            //// Removal
            //int avl_tree_linked_removal = random.Next(0, test);
            //avlTree_linked.Remove(avl_tree_linked_removal);
            //Console.Write("    Remove(" + avl_tree_linked_removal + "): ");
            //avlTree_linked.Stepper((int current) => { Console.Write(current); });
            //Console.WriteLine();
            //// Look Up Items
            //int avl_tree_linked_lookup = random.Next(0, test);
            //while (avl_tree_linked_lookup == avl_tree_linked_removal)
            //	avl_tree_linked_lookup = random.Next(0, test);
            //Console.WriteLine("    Look Up (" + avl_tree_linked_lookup + "): " + avlTree_linked.TryGet(avl_tree_linked_lookup, Logic.compare, out temp));
            //Console.WriteLine("    Look Up (" + avl_tree_linked_removal + "): " + avlTree_linked.TryGet(avl_tree_linked_removal, Logic.compare, out temp));
            //avlTree_linked.Get(avl_tree_linked_lookup, Logic.compare);
            //// Current Min-Max Values
            //Console.WriteLine("    Least: " + avlTree_linked.CurrentLeast + " Greatest: " + avlTree_linked.CurrentGreatest);
            //// Saving to a file
            //string avltreelinked_file = "avlTree_linked." + ToExtension(avlTree_linked.GetType());
            //Console.WriteLine("    File: \"" + avltreelinked_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(avltreelinked_file, avlTree_linked));
            //AvlTree_Linked<int> deserialized_avltreelinked;
            //Console.WriteLine("    Deserialized: " + Deserialize(avltreelinked_file, out deserialized_avltreelinked));
            //Console.WriteLine();

            #endregion

            #region Red-Black Tree

            Console.WriteLine("  Testing RedBlack_Linked<int>---------------");
            RedBlackTree <int> redBlackTree_linked = new RedBlackTreeLinked <int>(Compute.Compare);
            for (int i = 0; i < test; i++)
            {
                redBlackTree_linked.Add(i);
            }
            Console.Write("    Traversal: ");
            redBlackTree_linked.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            // Saving to a file
            //string redblacktreelinked_file = "redBlackTree_linked." + ToExtension(redBlackTree_linked.GetType());
            //Console.WriteLine("    File: \"" + redblacktreelinked_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(redblacktreelinked_file, redBlackTree_linked));
            //RedBlackTreeLinked<int> deserialized_redblacktreelinked;
            //Console.WriteLine("    Deserialized: " + Deserialize(redblacktreelinked_file, out deserialized_redblacktreelinked));
            Console.WriteLine();

            #endregion

            #region BTree

            //Console.WriteLine("  Testing BTree_LinkedArray<int>-------------");
            //BTree<int> btree_linked = new BTree_LinkedArray<int>(Logic.compare, 3);
            //for (int i = 0; i < test; i++)
            //	btree_linked.Add(i);
            //Console.Write("    Delegate: ");
            //btree_linked.Stepper((int current) => { Console.Write(current); });
            //Console.WriteLine();
            //Console.Write("    IEnumerator: ");
            //foreach (int current in btree_linked)
            //	Console.Write(current);
            //Console.WriteLine();
            //Console.WriteLine("  Press Enter to continue...");
            //string maplinked_file = "maplinked.quad";
            //Console.WriteLine("    File: \"" + maplinked_file + "\"");
            //Console.WriteLine("    Serialized: " + Serialize(maplinked_file, hashTable_linked));
            //Omnitree_LinkedLinkedLists<int, double> deserialized_maplinked;
            //Console.WriteLine("    Deserialized: " + Deserialize(maplinked_file, out deserialized_maplinked));
            //Console.ReadLine();
            //Console.WriteLine();

            #endregion

            #region Set

            Console.WriteLine("  Testing Set_Hash<int>----------------------");
            Set <int> set_linked = new SetHashList <int>(Compute.Equal, Hash.Default);
            for (int i = 0; i < test; i++)
            {
                set_linked.Add(i);
            }
            // Traversal
            Console.Write("    Traversal: ");
            set_linked.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            Console.Write("    Table Size: " + (set_linked as SetHashList <int>).TableSize);
            Console.WriteLine();
            Console.WriteLine();

            #endregion

            #region Map

            Console.WriteLine("  Testing MapHashList<int, int>--------------");
            Map <int, int> map_sethash = new MapHashLinked <int, int>(Compute.Equal, Hash.Default);
            for (int i = 0; i < test; i++)
            {
                map_sethash.Add(i, i);
            }
            Console.Write("    Look Ups: ");
            for (int i = 0; i < test; i++)
            {
                Console.Write(map_sethash[i]);
            }
            Console.WriteLine();
            // Traversal
            Console.Write("    Traversal: ");
            map_sethash.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            Console.Write("    Table Size: " + (map_sethash as MapHashLinked <int, int>).TableSize);
            Console.WriteLine();
            Console.WriteLine();

            #endregion

            #region OmnitreePoints
            {
                Console.WriteLine("  Testing OmnitreeLinkedLinked<int, double>-------");
                // Construction
                OmnitreePoints <int, double, double, double> omnitree_linked = new OmnitreePointsLinked <int, double, double, double>(
                    (int index, out double a, out double b, out double c) => { a = index; b = index; c = index; }); // axis average function
                                                                                                                    // Properties
                Console.WriteLine("      Dimensions: " + omnitree_linked.Dimensions);
                Console.WriteLine("      Count: " + omnitree_linked.Count);
                // Addition
                Console.Write("    Adding 0-" + test + ": ");
                for (int i = 0; i < test; i++)
                {
                    omnitree_linked.Add(i);
                }
                omnitree_linked.Stepper((int current) => { Console.Write(current); });
                Console.WriteLine();
                Console.WriteLine("      Count: " + omnitree_linked.Count);
                // Traversal
                Console.Write("    Traversal [ALL]: ");
                omnitree_linked.Stepper((int current) => { Console.Write(current); });
                Console.WriteLine();
                // Look Up 1
                Console.Write("    Traversal [(" + (test / 2) + ", " + (test / 2) + ", " + (test / 2) + ")->(" + test + ", " + test + ", " + test + ")]: ");
                omnitree_linked.Stepper((int current) => { Console.Write(current); },
                                        test / 2, test,
                                        test / 2, test,
                                        test / 2, test);
                Console.WriteLine();
                // Look Up 2
                Console.Write("    Look Up [" + (test / 3) + ", " + (test / 3) + ", " + (test / 3) + "]: ");
                omnitree_linked[(test / 3), (test / 3), (test / 3)]((int current) => { Console.Write(current); });
                Console.WriteLine();
                // Removal
                Console.Write("    Remove 0-" + test / 3 + ": ");
                omnitree_linked.Remove(
                    0, test / 3,
                    0, test / 3,
                    0, test / 3);
                omnitree_linked.Stepper((int current) => { Console.Write(current); });
                Console.WriteLine();
                Console.WriteLine("      Count: " + omnitree_linked.Count);
                // Clear
                Console.Write("    Clear: ");
                omnitree_linked.Clear();
                omnitree_linked.Stepper((int current) => { Console.Write(current); });
                Console.WriteLine();
                Console.WriteLine("      Count: " + omnitree_linked.Count);
                // Saving to a file
                //string omnitreelinked_file = "omnitree_linkedlinkedlists." + ToExtension(omnitree_linked.GetType());
                //Console.WriteLine("    File: \"" + omnitreelinked_file + "\"");
                //Console.WriteLine("    Serialized: " + Serialize(omnitreelinked_file, omnitree_linked));
                //OmnitreeLinkedLinkedLists<int, double> deserialized_omnitreeLinked;
                //Console.WriteLine("    Deserialized: " + Deserialize(omnitreelinked_file, out deserialized_omnitreeLinked));
                Console.WriteLine();

                //Console.WriteLine("  Testing Omnitree_LinkedArrayLists<int, double>--------");
                //// Construction
                //Omnitree<int, double> omnitree_array = new OmnitreeLinkedArray<int, double>(
                //	new double[] { -test - 1, -test - 1, -test - 1 }, // minimum dimensions of the omnitree
                //	new double[] { test + 1, test + 1, test + 1 }, // maximum dimensions of the omnitree
                //	(int index) => { return Accessor.Get(new double[] { index, index, index }); }, // "N-D" location function
                //	Compute<double>.Compare, // comparison function
                //	(double a, double b) => { return (a + b) / 2; }); // average function
                //// Properties
                //Console.WriteLine("      Origin: [" + omnitree_array.Origin(0) + ", " + omnitree_array.Origin(1) + ", " + omnitree_array.Origin(2) + "]");
                //Console.WriteLine("      Minimum: [" + omnitree_array.Min(0) + ", " + omnitree_array.Min(1) + ", " + omnitree_array.Min(2) + "]");
                //Console.WriteLine("      Maximum: [" + omnitree_array.Max(0) + ", " + omnitree_array.Max(1) + ", " + omnitree_array.Max(2) + "]");
                //Console.WriteLine("      Dimensions: " + omnitree_array.Dimensions);
                //Console.WriteLine("      Count: " + omnitree_array.Count);
                //// Addition
                //Console.Write("    Adding 0-" + test + ": ");
                //for (int i = 0; i < test; i++)
                //	omnitree_array.Add(i);
                //omnitree_array.Stepper((int current) => { Console.Write(current); });
                //Console.WriteLine();
                //Console.WriteLine("      Count: " + omnitree_array.Count);
                //// Traversal
                //Console.Write("    Traversal [ALL]: ");
                //			omnitree_array.Stepper((int current) => { Console.Write(current); });
                //Console.WriteLine();
                //// Look Up
                //Console.Write("    Traversal [" + (test / 2) + "-" + test + "]: ");
                //			omnitree_array.Stepper((int current) => { Console.Write(current); },
                //	new double[] { test / 2, test / 2, test / 2 },
                //	new double[] { test, test, test });
                //Console.WriteLine();
                //// Removal
                //Console.Write("    Remove 0-" + test / 3 + ": ");
                //omnitree_array.Remove(
                //	new double[] { 0, 0, 0 },
                //	new double[] { test / 3, test / 3, test / 3 });
                //omnitree_array.Stepper((int current) => { Console.Write(current); });
                //Console.WriteLine();
                //Console.WriteLine("      Count: " + omnitree_array.Count);
                //// Clear
                //Console.Write("    Clear: ");
                //omnitree_array.Clear();
                //			omnitree_array.Stepper((int current) => { Console.Write(current); });
                //Console.WriteLine();
                //Console.WriteLine("      Count: " + omnitree_array.Count);
                //// Saving to a file
                ////string omnitreearray_file = "omnitree_linkedarraylists." + ToExtension(omnitree_array.GetType());
                ////Console.WriteLine("    File: \"" + omnitreearray_file + "\"");
                ////Console.WriteLine("    Serialized: " + Serialize(omnitreearray_file, omnitree_array));
                ////OmnitreeLinkedLinkedLists<int, double> deserialized_omnitreearray;
                ////Console.WriteLine("    Deserialized: " + Deserialize(omnitreearray_file, out deserialized_omnitreearray));
                //Console.WriteLine();
            }
            #endregion

            #region OmnitreeBounds
            {
                Console.WriteLine("  Testing OmnitreeBoundsLinked<int, double>-------");
                // Construction
                OmnitreeBounds <int, double, double, double> omnitreeBounds_linked = new OmnitreeBoundsLinked <int, double, double, double>(
                    (int index,
                     out double min1, out double max1,
                     out double min2, out double max2,
                     out double min3, out double max3) =>
                {
                    min1 = index; max1 = index;
                    min2 = index; max2 = index;
                    min3 = index; max3 = index;
                });

                // Properties
                Console.WriteLine("      Dimensions: " + omnitreeBounds_linked.Dimensions);
                Console.WriteLine("      Count: " + omnitreeBounds_linked.Count);

                // Addition
                Console.Write("    Adding 0-" + test + ": ");
                for (int i = 0; i < test; i++)
                {
                    omnitreeBounds_linked.Add(i);
                }
                omnitreeBounds_linked.Stepper((int current) => { Console.Write(current); });
                Console.WriteLine();
                Console.WriteLine("      Count: " + omnitreeBounds_linked.Count);
                // Traversal
                Console.Write("    Traversal [ALL]: ");
                omnitreeBounds_linked.Stepper((int current) => { Console.Write(current); });
                Console.WriteLine();
                // Look Up 1
                //Console.Write("    Traversal [(" + (test / 2) + ", " + (test / 2) + ", " + (test / 2) + ")->(" + test + ", " + test + ", " + test + ")]: ");
                //omnitreeBounds_linked.Stepper((int current) => { Console.Write(current); },
                //    test / 2, test,
                //    test / 2, test,
                //    test / 2, test);
                //Console.WriteLine();
                // Removal
                Console.Write("    Remove 0-" + test / 3 + ": ");
                omnitreeBounds_linked.RemoveOverlapped(
                    0, test / 3,
                    0, test / 3,
                    0, test / 3);
                omnitreeBounds_linked.Stepper((int current) => { Console.Write(current); });
                Console.WriteLine();
                Console.WriteLine("      Count: " + omnitreeBounds_linked.Count);
                // Clear
                Console.Write("    Clear: ");
                omnitreeBounds_linked.Clear();
                omnitreeBounds_linked.Stepper((int current) => { Console.Write(current); });
                Console.WriteLine();
                Console.WriteLine("      Count: " + omnitreeBounds_linked.Count);
                Console.WriteLine();
            }
            #endregion

            #region KD Tree

            ////List<KdTreeNode<float, string>> testNodes = new List_Linked<KdTreeNode<float, string>>();
            //KdTree_Linked<string, float> tree = new KdTree_Linked<string, float>(
            //	2,
            //	Logic.compare,
            //	float.MinValue,
            //	float.MaxValue,
            //	0,
            //	Arithmetic.Add,
            //	Arithmetic.Subtract,
            //	Arithmetic.Multiply);

            //List<KdTree_Linked<string, float>.Node> testNodes =
            //	new List_Linked<KdTree_Linked<string, float>.Node>
            //{
            //	new KdTree_Linked<string, float>.Node(new float[] { 5, 5 }, "Root"),
            //	new KdTree_Linked<string, float>.Node(new float[] { 2.5f, 2.5f }, "Root-Left"),
            //	new KdTree_Linked<string, float>.Node(new float[] { 7.5f, 7.5f }, "Root-Right"),
            //	new KdTree_Linked<string, float>.Node(new float[] { 1, 10 }, "Root-Left-Left"),
            //	new KdTree_Linked<string, float>.Node(new float[] { 10, 10 }, "Root-Right-Right")
            //};

            //foreach (var node in testNodes)
            //	if (!tree.Add(node.Point, node.Value))
            //		throw new Exception("Failed to add node to tree");

            //var nodesToRemove = new KdTreeNode<float, string>[] {
            //	testNodes[1], // Root-Left
            //	testNodes[0] // Root
            //};

            //foreach (var nodeToRemove in nodesToRemove)
            //{
            //	tree.RemoveAt(nodeToRemove.Point);
            //	testNodes.Remove(nodeToRemove);

            //	Assert.IsNull(tree.FindValue(nodeToRemove.Value));
            //	Assert.IsNull(tree.FindValueAt(nodeToRemove.Point));

            //	foreach (var testNode in testNodes)
            //	{
            //		Assert.AreEqual(testNode.Value, tree.FindValueAt(testNode.Point));
            //		Assert.AreEqual(testNode.Point, tree.FindValue(testNode.Value));
            //	}

            //	Assert.AreEqual(testNodes.Count, tree.Count);
            //}

            #endregion

            #region Graph

            Console.WriteLine("  Testing Graph_SetOmnitree<int>-------------");
            Graph <int> graph = new GraphSetOmnitree <int>(Compute.Equal, Compute.Compare, Hash.Default);
            // add nodes
            for (int i = 0; i < test; i++)
            {
                graph.Add(i);
            }
            // add edges
            for (int i = 0; i < test - 1; i++)
            {
                graph.Add(i, i + 1);
            }
            Console.Write("    Traversal: ");
            graph.Stepper((int current) => { Console.Write(current); });
            Console.WriteLine();
            Console.WriteLine("    Edges: ");
            //((Graph_SetQuadtree<int>)graph)._edges.Foreach((Graph_SetQuadtree<int>.Edge e) => { Console.WriteLine("     " + e.Start + " " + e.End); });
            graph.Stepper(
                (int current) =>
            {
                Console.Write("     " + current + ": ");
                graph.Neighbors(current,
                                (int a) =>
                {
                    Console.Write(a);
                });
                Console.WriteLine();
            });
            Console.WriteLine();

            #endregion

            Console.WriteLine("============================================");
            Console.WriteLine("Examples Complete...");
            Console.ReadLine();
        }
 public void AddBlock(object source)
 {
     blockSet.Add(source, null);
 }
        //Resolves the battle at planet p, if there is one.
        //* Removes all fleets involved in the battle
        //* Sets the number of ships and owner of the planet according the outcome
        private void FightBattle(Planet p)
        {
            Map<int, int> participants = new TreeMap<int, int>();
            participants.put(p.Owner, p.NumShips);
            bool doBattle = false;
            //PORT: Deleting items from iterators is not allowed.
            //      converted to deletable for loop
            for (int fleetIndex = 0; fleetIndex < Fleets.Count; )
            {
                Fleet fl = Fleets[fleetIndex];
                if (fl.TurnsRemaining <= 0 && fl.DestinationPlanet == p.PlanetID)
                {
                    int attackForce;
                    doBattle = true;
                    if (participants.TryGetValue(fl.Owner, out attackForce))
                    {
                        participants[fl.Owner] = attackForce + fl.NumShips;
                    }
                    else
                    {
                        participants.Add(fl.Owner, fl.NumShips);
                    }
                    Fleets.Remove(fl);
                }
                else { fleetIndex++; }
            }

            if (doBattle)
            {
                Fleet winner = new Fleet(0, 0);
                Fleet second = new Fleet(0, 0);
                foreach (var f in participants)
                {
                    if (f.Value > second.NumShips)
                    {
                        if (f.Value > winner.NumShips)
                        {
                            second = winner;
                            winner = new Fleet(f.Key, f.Value);
                        }
                        else
                        {
                            second = new Fleet(f.Key, f.Value);
                        }
                    }
                }

                if (winner.NumShips > second.NumShips)
                {
                    p.SetNumShips(winner.NumShips - second.NumShips);
                    p.SetOwner(winner.Owner);
                }
                else
                {
                    p.SetNumShips(0);
                }
            }
        }
        //Resolves the battle at planet p, if there is one.
        //* Removes all fleets involved in the battle
        //* Sets the number of ships and owner of the planet according the outcome
        private void FightBattle(Planet p)
        {
            Map <int, int> participants = new TreeMap <int, int>();

            participants.put(p.Owner, p.NumShips);
            bool doBattle = false;

            //PORT: Deleting items from iterators is not allowed.
            //      converted to deletable for loop
            for (int fleetIndex = 0; fleetIndex < Fleets.Count;)
            {
                Fleet fl = Fleets[fleetIndex];
                if (fl.TurnsRemaining <= 0 && fl.DestinationPlanet == p.PlanetID)
                {
                    int attackForce;
                    doBattle = true;
                    if (participants.TryGetValue(fl.Owner, out attackForce))
                    {
                        participants[fl.Owner] = attackForce + fl.NumShips;
                    }
                    else
                    {
                        participants.Add(fl.Owner, fl.NumShips);
                    }
                    Fleets.Remove(fl);
                }
                else
                {
                    fleetIndex++;
                }
            }

            if (doBattle)
            {
                Fleet winner = new Fleet(0, 0);
                Fleet second = new Fleet(0, 0);
                foreach (var f in participants)
                {
                    if (f.Value > second.NumShips)
                    {
                        if (f.Value > winner.NumShips)
                        {
                            second = winner;
                            winner = new Fleet(f.Key, f.Value);
                        }
                        else
                        {
                            second = new Fleet(f.Key, f.Value);
                        }
                    }
                }

                if (winner.NumShips > second.NumShips)
                {
                    p.SetNumShips(winner.NumShips - second.NumShips);
                    p.SetOwner(winner.Owner);
                }
                else
                {
                    p.SetNumShips(0);
                }
            }
        }