Beispiel #1
0
        public void CreateSpinwardMarchesTest()
        {
            TravellerMap map = new TravellerMap("Spinward Marches");

            SpinwardMarchesMap spinwardmarches = new SpinwardMarchesMap(map);
            Sector             sector          = spinwardmarches.CreateSector();
        }
Beispiel #2
0
        public void CreateSubsectorAramis()
        {
            TravellerMap map = new TravellerMap("Aramis Subsector");

            SpinwardMarchesMap spinwardmarches = new SpinwardMarchesMap(map);
            Subsector          aramis          = spinwardmarches.CreateAramisSubsector();
        }
Beispiel #3
0
        public void CreateWorldAramisTest()
        {
            TravellerMap map = new TravellerMap("Aramis World");

            SpinwardMarchesMap spinwardmarches = new SpinwardMarchesMap(map);
            World aramis = spinwardmarches.CreateAramisWorld();
        }
Beispiel #4
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        public Subsector ParseSubsector(TravellerMap map, string name, TextReader reader)
        {
            Subsector subsector = new Subsector(name);

            map.Add <Subsector>(subsector);

            WorldSECParser worldParser = new WorldSECParser();

            string line = null;
            //int linecount = 0;
            bool startWorlds = false;

            while ((line = reader.ReadLine()) != null)
            {
                //linecount++;
                //if (linecount < 13)
                //continue;
                if (string.IsNullOrEmpty(line))
                {
                    continue;
                }
                else if (!startWorlds && line.StartsWith("....+"))
                {
                    startWorlds = true;
                    continue;
                }

                World world = worldParser.ParseWorld(map, line);

                subsector.Add(world);
            }

            return(subsector);
        }
Beispiel #5
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        public World ParseWorld(TravellerMap map, string line)
        {
            Match worldMatch = worldRegex.Match(line);

            if (!worldMatch.Success)
            {
                return(null);
            }
            string name = worldMatch.Groups["name"].Value.Trim();

            string h   = worldMatch.Groups["hex"].Value.Trim();
            Hex    hex = new Hex(h);

            string uwp = worldMatch.Groups["uwp"].Value.Trim();

            World world = new World(name, hex, uwp);

            map.Add <World>(world);

            world.Base        = worldMatch.Groups["base"].Value.Trim();
            world.Codes       = worldMatch.Groups["codes"].Value.Trim();
            world.Zone        = worldMatch.Groups["zone"].Value.Trim();
            world.PBG         = worldMatch.Groups["pbg"].Value.Trim();
            world.Allegiance  = worldMatch.Groups["allegiance"].Value.Trim();
            world.StellarData = worldMatch.Groups["stellar"].Value.Trim();

            return(world);
        }
        public SpinwardMarchesMap(TravellerMap map)
        {
            Map = map;

            map.MetaData.Add("Basic", "Author", "Ergodic Mage");
            map.MetaData.Add("Basic", "Version", "0.1");
            map.MetaData.Add("Basic", "Date", "10/4/2020");
            map.MetaData.Add("Basic", "Description", "This is the initial version of the Spinward Marches map for testing purposes.");
        }