private internalDespawnAfterDelay ( GameObject go, float delayInSeconds ) : IEnumerator | ||
go | GameObject | Go. |
delayInSeconds | float | Delay in seconds. |
return | IEnumerator |
private internalDespawnAfterDelay ( GameObject go, float delayInSeconds ) : IEnumerator | ||
go | GameObject | Go. |
delayInSeconds | float | Delay in seconds. |
return | IEnumerator |