public bool ServerDisconnect(int connectionId) { return(server != null?server.ServerDisconnect(connectionId) : false); }
public bool ServerDisconnect(int connectionId) { return(server != null && server.ServerDisconnect(connectionId)); }
public bool ServerDisconnect(int connectionId) { return(server != null?server.ServerDisconnect(connectionId) : false); }
public bool ServerDisconnect(int connectionId) { return(server != null && server.ServerDisconnect(connectionId)); }