public void StartRecoil() { if (recoilTransform == null) { return; } transformShake.StartShake(position, rotation); }
public void ShakeCamera() { transformShake.StartShake(positionShake, rotationShake); }
public void StartRecoil() { if (recoilTransform == null) { return; } transformShake.StartShake(position, rotation); }
public void ShakeCamera() { transformShake.StartShake(positionShake, rotationShake); }