Beispiel #1
0
 private void ResizeJobArrays(int newCapacity)
 {
     m_CachedTransforms.ResizeArray(newCapacity);
     m_Positions.ResizeArray(newCapacity);
     m_Rotations.ResizeArray(newCapacity);
     m_Scales.ResizeArray(newCapacity);
     m_Sizes.ResizeArray(newCapacity);
     m_Offsets.ResizeArray(newCapacity);
     m_ResolvedRotations.ResizeArray(newCapacity);
     m_ResolvedScales.ResizeArray(newCapacity);
     m_ResolvedSizeOffsets.ResizeArray(newCapacity);
     m_ScaleModes.ResizeArray(newCapacity);
     m_NormalToWorlds.ResizeArray(newCapacity);
     m_DecalToWorlds.ResizeArray(newCapacity);
     m_BoundingSpheres.ResizeArray(newCapacity);
     m_Dirty.ResizeArray(newCapacity);
     ArrayExtensions.ResizeArray(ref m_CachedBoundingSpheres, newCapacity);
 }