public TrainCenter(Grid Main) { InitializeComponent(); mainWindow = Main; mainWindow.Margin = new Thickness(0, 69, 0, 0); mainWindow.VerticalAlignment = System.Windows.VerticalAlignment.Center; mainWindow.HorizontalAlignment = System.Windows.HorizontalAlignment.Left; tdb = new TrainDB(); BitmapImage ima = new BitmapImage(new Uri("/PmtsControlLibrary;component/Image/Train/adjustbg.png", UriKind.Relative)); trainCenterbgdImage.Source = ima; adjustbutton.IsEnabled = false; //调节 cognitivebutton.IsEnabled = true; //认知 simulationbutton.IsEnabled = true; //仿真 handlebutton.IsEnabled = true; //操作 TrainButtonGrid.Visibility = System.Windows.Visibility.Hidden; //认知 simulatioTrainButtonGrid.Visibility = System.Windows.Visibility.Hidden; //仿真 handleTrainButtonGrid.Visibility = System.Windows.Visibility.Hidden; //操作 //调节 this.circlebgd.Width = 876; this.circlebgd.Height = 400; this.circlebgd.Margin = new Thickness(136, 182, 188, 0); this.circlebgd.HorizontalAlignment = System.Windows.HorizontalAlignment.Center; this.circlebgd.VerticalAlignment = System.Windows.VerticalAlignment.Top; this.TrainButtonGrid.Width = 876; this.TrainButtonGrid.Height = 400; this.TrainButtonGrid.Margin = new Thickness(136, 182, 188, 0); this.TrainButtonGrid.HorizontalAlignment = System.Windows.HorizontalAlignment.Center; this.TrainButtonGrid.VerticalAlignment = System.Windows.VerticalAlignment.Top; gamePanel_Loaded(); //button声音 Grid uiButton = this.Content as Grid; UIElementCollection Childrens = uiButton.Children; foreach (UIElement ui in Childrens) { //ui转成控件 if (ui is Button) { ui.MouseEnter += new MouseEventHandler(ui_MouseEnter); } } }
public LocationController() { _context = new TrainDB(); }
public SessionController() { _context = new TrainDB(); }
public TrainBack(Grid Main) { InitializeComponent(); mainWindow = Main; tdb = new TrainDB(); }
public TitleController() { _context = new TrainDB(); }
public PersonController() { _context = new TrainDB(); }
public CourseController() { _context = new TrainDB(); }