public TrainCenter(Grid Main)
        {
            InitializeComponent();
            mainWindow                     = Main;
            mainWindow.Margin              = new Thickness(0, 69, 0, 0);
            mainWindow.VerticalAlignment   = System.Windows.VerticalAlignment.Center;
            mainWindow.HorizontalAlignment = System.Windows.HorizontalAlignment.Left;
            tdb = new TrainDB();
            BitmapImage ima = new BitmapImage(new Uri("/PmtsControlLibrary;component/Image/Train/adjustbg.png", UriKind.Relative));

            trainCenterbgdImage.Source          = ima;
            adjustbutton.IsEnabled              = false;                            //调节
            cognitivebutton.IsEnabled           = true;                             //认知
            simulationbutton.IsEnabled          = true;                             //仿真
            handlebutton.IsEnabled              = true;                             //操作
            TrainButtonGrid.Visibility          = System.Windows.Visibility.Hidden; //认知
            simulatioTrainButtonGrid.Visibility = System.Windows.Visibility.Hidden; //仿真
            handleTrainButtonGrid.Visibility    = System.Windows.Visibility.Hidden; //操作
            //调节
            this.circlebgd.Width  = 876;
            this.circlebgd.Height = 400;
            this.circlebgd.Margin = new Thickness(136, 182, 188, 0);
            this.circlebgd.HorizontalAlignment       = System.Windows.HorizontalAlignment.Center;
            this.circlebgd.VerticalAlignment         = System.Windows.VerticalAlignment.Top;
            this.TrainButtonGrid.Width               = 876;
            this.TrainButtonGrid.Height              = 400;
            this.TrainButtonGrid.Margin              = new Thickness(136, 182, 188, 0);
            this.TrainButtonGrid.HorizontalAlignment = System.Windows.HorizontalAlignment.Center;
            this.TrainButtonGrid.VerticalAlignment   = System.Windows.VerticalAlignment.Top;

            gamePanel_Loaded();

            //button声音
            Grid uiButton = this.Content as Grid;
            UIElementCollection Childrens = uiButton.Children;

            foreach (UIElement ui in Childrens)
            {
                //ui转成控件
                if (ui is Button)
                {
                    ui.MouseEnter += new MouseEventHandler(ui_MouseEnter);
                }
            }
        }
 public LocationController()
 {
     _context = new TrainDB();
 }
 public SessionController()
 {
     _context = new TrainDB();
 }
Beispiel #4
0
 public TrainBack(Grid Main)
 {
     InitializeComponent();
     mainWindow = Main;
     tdb        = new TrainDB();
 }
 public TitleController()
 {
     _context = new TrainDB();
 }
 public PersonController()
 {
     _context = new TrainDB();
 }
Beispiel #7
0
 public CourseController()
 {
     _context = new TrainDB();
 }