/// <summary>
        /// Plays MIDI events contained in the specified <see cref="TrackChunk"/>.
        /// </summary>
        /// <param name="trackChunk"><see cref="TrackChunk"/> containing events to play.</param>
        /// <param name="tempoMap">Tempo map used to calculate events times.</param>
        /// <param name="outputDevice">Output MIDI device to play events through.</param>
        /// <param name="clockSettings">Settings of the internal playback's clock.</param>
        /// <exception cref="ArgumentNullException">
        /// <para>One of the following errors occured:</para>
        /// <list type="bullet">
        /// <item>
        /// <description><paramref name="trackChunk"/> is <c>null</c>.</description>
        /// </item>
        /// <item>
        /// <description><paramref name="tempoMap"/> is <c>null</c>.</description>
        /// </item>
        /// <item>
        /// <description><paramref name="outputDevice"/> is <c>null</c>.</description>
        /// </item>
        /// </list>
        /// </exception>
        public static void Play(this TrackChunk trackChunk, TempoMap tempoMap, IOutputDevice outputDevice, MidiClockSettings clockSettings = null)
        {
            ThrowIfArgument.IsNull(nameof(trackChunk), trackChunk);
            ThrowIfArgument.IsNull(nameof(tempoMap), tempoMap);
            ThrowIfArgument.IsNull(nameof(outputDevice), outputDevice);

            using (var playback = trackChunk.GetPlayback(tempoMap, outputDevice, clockSettings))
            {
                playback.Play();
            }
        }
Beispiel #2
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        public static void Play(this TrackChunk trackChunk, TempoMap tempoMap, OutputDevice outputDevice)
        {
            ThrowIfArgument.IsNull(nameof(trackChunk), trackChunk);
            ThrowIfArgument.IsNull(nameof(tempoMap), tempoMap);
            ThrowIfArgument.IsNull(nameof(outputDevice), outputDevice);

            using (var playback = trackChunk.GetPlayback(tempoMap, outputDevice))
            {
                playback.Start();
            }
        }