Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     Director = GameObject.Find("Tower Controller").GetComponent <Tower_Director>();
     timer    = 0;
     //layerMask = (1 << 8);
     layerMask |= (1 << 9);
     layerMask |= (1 << 10);
     layerMask  = ~layerMask;
 }
Beispiel #2
0
    // Use this for initialization
    void Start()
    {
        AS = GameObject.Find("Universal Audio Source").gameObject.GetComponent <AudioSource> ();

        GameObject controller_object = GameObject.Find("Tower Controller");

        Director      = controller_object.GetComponent <Tower_Director>();
        Control       = controller_object.GetComponent <GameControl>();
        timer         = 0;
        place_on_team = 1;
        upgrades_open = false;

        layerMask |= (1 << 9);
        layerMask |= (1 << 10);
        layerMask  = ~layerMask;
    }