private void onEventAfter(TouhouCardEngine.Interfaces.IEventArg obj)
 {
     if (obj is THHGame.GameEndEventArg)
     {
         quitGame();
     }
 }
Beispiel #2
0
 private void onEventAfter(TouhouCardEngine.Interfaces.IEventArg obj)
 {
     if (obj is THHGame.GameEndEventArg)
     {
         game.Dispose();
         _ui.display(_ui.MainMenu);
     }
 }