Beispiel #1
0
        private void InteractionSourceUpdated(InteractionSourceUpdatedEventArgs obj)
        {
            MotionControllerState motionControllerState;
            if (_controllers.TryGetValue(obj.state.source.id, out motionControllerState))
            {
                Debug.Log("Event!");

                var handedness = obj.state.source.handedness;
                Vector3 pointerPosition;
                Vector3 controllerPosition;
                Quaternion pointerRotation;
                Quaternion controllerRotation;
                obj.state.sourcePose.TryGetPosition(out pointerPosition, InteractionSourceNode.Pointer);
                obj.state.sourcePose.TryGetRotation(out pointerRotation, InteractionSourceNode.Pointer);
                obj.state.sourcePose.TryGetPosition(out controllerPosition, InteractionSourceNode.Grip);
                obj.state.sourcePose.TryGetRotation(out controllerRotation, InteractionSourceNode.Grip);

                _leftLaserPointer.positionCount = 2;
                _leftLaserPointer.SetPosition(0, pointerPosition);
                _leftLaserPointer.SetPosition(1, controllerPosition);

                SetLaserPointer(obj, handedness, controllerPosition, pointerPosition);

                if (obj.state.grasped && !motionControllerState.Grasped)
                {
                    Debug.Log("OnGrasped");
                    OnGrasped(obj.state, new EventArgs());
                }
                else if (!obj.state.grasped && motionControllerState.Grasped)
                {
                    Debug.Log("OnReleased");
                    OnReleased(obj.state, new EventArgs());
                }
                motionControllerState.Grasped = obj.state.grasped;


                if (obj.state.menuPressed && !motionControllerState.MenuPressed)
                {
                    Debug.Log("OnMenuDown");
                    OnMenuDown(obj.state, new EventArgs());
                }
                else if (!obj.state.menuPressed && motionControllerState.MenuPressed)
                {
                    Debug.Log("OnMenuUp");
                    OnMenuUp(obj.state, new EventArgs());
                }
                motionControllerState.MenuPressed = obj.state.menuPressed;


                var selectManipilateEventArgs = new SelectManipilateEventArgs(obj.state
                    , obj.state.selectPressed
                    , obj.state.selectPressedAmount
                    , handedness);
                if (obj.state.selectPressed && !motionControllerState.SelectPressed)
                {
                    Debug.Log("OnSelectDown");
                    OnSelectDown(obj.state, selectManipilateEventArgs);
                }
                else if (!obj.state.selectPressed && motionControllerState.SelectPressed)
                {
                    Debug.Log("OnSelectUp");
                    OnSelectUp(obj.state, selectManipilateEventArgs);
                }
                else if (obj.state.selectPressed && motionControllerState.SelectPressed)
                {
                    Debug.Log("OnSelectHold");
                    OnSelectHold(obj.state, selectManipilateEventArgs);
                }
                motionControllerState.SelectPressed = obj.state.selectPressed;

                var thumbstickManipilateEventArgs = new ThumbstickManipilateEventArgs(obj.state
                    , obj.state.thumbstickPressed
                    , obj.state.thumbstickPosition
                    , handedness);
                if (obj.state.thumbstickPressed && !motionControllerState.ThumbstickPressed)
                {
                    Debug.Log("OnThumbstickDown");
                    OnThumbstickDown(obj.state, thumbstickManipilateEventArgs);
                }
                else if (!obj.state.thumbstickPressed && motionControllerState.ThumbstickPressed)
                {
                    Debug.Log("OnThumbstickUp");
                    OnThumbstickUp(obj.state, thumbstickManipilateEventArgs);
                }
                else if (motionControllerState.ThumbstickPressed && obj.state.thumbstickPressed)
                {
                    Debug.Log("OnThumbstickHold");
                    OnThumbstickHold(obj.state, thumbstickManipilateEventArgs);
                }
                motionControllerState.ThumbstickPressed = obj.state.thumbstickPressed;


                var touchpadManipilateEventArgs = new TouchpadManipilateEventArgs(obj.state
                    , obj.state.touchpadPressed
                    , obj.state.touchpadTouched
                    , obj.state.touchpadPosition
                    , handedness);
                if (obj.state.touchpadPressed && !motionControllerState.TouchpadPressed)
                {
                    Debug.Log("OnTouchpadDown");
                    OnTouchpadDown(obj.state, touchpadManipilateEventArgs);
                }
                else if (!obj.state.touchpadPressed && motionControllerState.TouchpadPressed)
                {
                    Debug.Log("OnThumbstickHold");
                    OnTouchpadUp(obj.state, touchpadManipilateEventArgs);
                }
                else if (motionControllerState.TouchpadPressed && obj.state.touchpadPressed)
                {
                    Debug.Log("OnTouchpadHold");
                    OnTouchpadHold(obj.state, touchpadManipilateEventArgs);
                }
                motionControllerState.TouchpadPressed = obj.state.touchpadPressed;

                if (obj.state.touchpadTouched && !motionControllerState.TouchpadTouched)
                {
                    Debug.Log("OnTouchpadTouch");
                    OnTouchpadTouch(obj.state, touchpadManipilateEventArgs);
                }
                else if (!obj.state.touchpadTouched && motionControllerState.TouchpadTouched)
                {
                    Debug.Log("OnTouchpadUp");
                    OnTouchpadUp(obj.state, touchpadManipilateEventArgs);
                }
                else if (motionControllerState.TouchpadTouched && obj.state.touchpadTouched)
                {
                    Debug.Log("OnTouchpadHold");
                    OnTouchpadHold(obj.state, touchpadManipilateEventArgs);
                }
                motionControllerState.TouchpadTouched = obj.state.touchpadTouched;

                OnMotionControllerManipulate(obj.state, new MotionControllerManipilateEventArgs(obj.state,
                    pointerPosition
                    , pointerRotation, controllerPosition
                    , controllerRotation
                    , handedness));
            }
        }
Beispiel #2
0
 /// <summary>
 ///     Raises the TouchpadHold event.
 /// </summary>
 /// <param name="sender">
 ///     <see cref="InteractionSourceState" />
 /// </param>
 /// <param name="e">An <see cref="TouchpadManipilateEventArgs" /> that contains the event data. </param>
 public virtual void OnTouchpadHold(object sender, TouchpadManipilateEventArgs e)
 {
     if (TouchpadHold != null)
         TouchpadHold(sender, e);
 }