void Start() { game = Game.instance; blueProgress = 0f; redProgress = 0f; gameUI = new GameUI(game); scrumUI = new ScrumUI(game); endUI = new EndUI(); //game); touchUi = new TouchUI(game); currentState = UIState.NULL; }
void Start() { game = Game.instance; blueProgress = 0f; redProgress = 0f; gameUI = new GameUI(game); scrumUI = new ScrumUI(game); endUI = new EndUI();//game); touchUi = new TouchUI(game); currentState = UIState.NULL; }
void Awake() { gm = this; }