private void TouchMovementTest_OnSwipe(TouchMovementTest.SwipeData data) { Vector3[] positions = new Vector3[2]; positions[0] = Camera.main.ScreenToWorldPoint(new Vector3(data.StartPosition.x, data.StartPosition.y, zOffset)); positions[1] = Camera.main.ScreenToWorldPoint(new Vector3(data.EndPosition.x, data.EndPosition.y, zOffset)); lineRenderer.positionCount = 2; lineRenderer.SetPositions(positions); }
private void TouchMovementTest_OnSwipe(TouchMovementTest.SwipeData data) { Debug.Log("Swipe in Direction: " + data.Direction); }