public TortoiseCompiler AddRotateCommand(string angle) { float a = float.Parse(angle); RotateCommand rotateCommand = new RotateCommand(a); _commands.Add(rotateCommand); return(this); }
public TortoiseCompiler AddRotateCommand(string angle) { float a = float.Parse(angle); RotateCommand rotateCommand = new RotateCommand(a); _commands.Add(rotateCommand); return this; }