/// <summary> /// Update the tooltip /// </summary> void UpdateTooltip() { // always start by hiding any existing tooltip toolTip.SetToolTip(null); // see if we need to display a tooltip if (currentLinkElement != null && !navigatedToCurrentLinkElement) { // set timer so we only show the tooltip if the user hovers over this // link element for 300ms Timer toolTipDelayTimer = new ToolTipDelayTimer(currentLinkElement, 300); toolTipDelayTimer.Tick += new EventHandler(toolTipDelayTimer_Tick); toolTipDelayTimer.Start(); } }
/// <summary> /// Update the tooltip /// </summary> void UpdateTooltip() { // always start by hiding any existing tooltip toolTip.SetToolTip(null); // see if we need to display a tooltip if (currentLinkElement != null && !navigatedToCurrentLinkElement) { // set timer so we only show the tooltip if the user hovers over this // link element for 300ms Timer toolTipDelayTimer = new ToolTipDelayTimer(currentLinkElement, 300); toolTipDelayTimer.Tick += new EventHandler(toolTipDelayTimer_Tick); toolTipDelayTimer.Start(); } }