public static Vector3 ChangeGameVectorToVector3(GameVector2 _vec2, float _y = 0f) { return(new Vector3(ToolMethod.Logic2Render(_vec2.x), _y, ToolMethod.Logic2Render(_vec2.y))); }
public static Vector3 ChangeGameVectorToVector3(GameVector2 _vec2, float _y = 0f) { return(new Vector3(ToolMethod.Logic2Render(_vec2.x), _y, ToolMethod.Logic2Render(_vec2.y))); }