Beispiel #1
0
 private void mnuExit_Click(object sender, EventArgs e)
 {
     try
     {
         m_Symbologies.EnableAll();
         m_BCreader.ScannerEnable = true;
         m_BCreader.Dispose();
         m_Reader.Close();
         HighBeep.Dispose();
         LowBeep.Dispose();
         this.Dispose();
     }
     catch {
     }
     Application.Exit();
 }
 void ReleaseDesignerOutlets()
 {
     if (Bdelete != null)
     {
         Bdelete.Dispose();
         Bdelete = null;
     }
     if (Bsave != null)
     {
         Bsave.Dispose();
         Bsave = null;
     }
     if (Tfour != null)
     {
         Tfour.Dispose();
         Tfour = null;
     }
     if (Tidentifier != null)
     {
         Tidentifier.Dispose();
         Tidentifier = null;
     }
     if (Tone != null)
     {
         Tone.Dispose();
         Tone = null;
     }
     if (Ttext != null)
     {
         Ttext.Dispose();
         Ttext = null;
     }
     if (Tthree != null)
     {
         Tthree.Dispose();
         Tthree = null;
     }
     if (Ttwo != null)
     {
         Ttwo.Dispose();
         Ttwo = null;
     }
 }
Beispiel #3
0
        public static void Close()
        {
            if (!Closed)
            {
                connector.InformationEvent -= Connector_InformationEvent;
                connector.CloseEvent       -= Connector_CloseEvent;

                connector.Stop();
                Player.Stop();
                Player.Dispose();
                Tone.Dispose();
                microphone.Close();
                connector.Close();
                Noise.Dispose();
                foreach (var elem in remoteCollection)
                {
                    elem.Value.Dispose();
                }
                Closed = true;
            }
        }