Beispiel #1
0
        public ScopeBuilder(IProcessorState processor, ITokenTrie tokens, IOperatorMap <TOperator, TToken> operatorMap, bool dereferenceInLiterals)
        {
            TokenTrie trie = new TokenTrie();

            trie.Append(tokens);

            _badSyntaxTokens = operatorMap.BadSyntaxTokens;
            _noops           = operatorMap.NoOpTokens;
            _openGroup       = operatorMap.OpenGroupToken;
            _closeGroup      = operatorMap.CloseGroupToken;
            _literal         = operatorMap.LiteralToken;
            _identity        = operatorMap.Identity;
            _literalSequenceBoundsMarkers = operatorMap.LiteralSequenceBoundsMarkers;
            _terminators = operatorMap.Terminators;
            _isSymbolDereferenceInLiteralSequenceRequired = dereferenceInLiterals;
            _processor        = processor;
            _knownTokensCount = tokens.Count;
            _valueEncoder     = operatorMap.Encode;
            _valueDecoder     = operatorMap.Decode;

            List <object> symbolValues = new List <object>();

            foreach (KeyValuePair <string, object> variable in processor.Config.Variables)
            {
                trie.AddToken(processor.Encoding.GetBytes(string.Format(processor.Config.VariableFormatString, variable.Key)));
                symbolValues.Add(variable.Value);
            }

            _symbolValues         = symbolValues;
            _tokenToOperatorMap   = operatorMap.TokensToOperatorsMap;
            _operatorScopeFactory = operatorMap.OperatorScopeLookupFactory;
            _tokens = trie;
        }
        public void VerifyTokenTrieCombine()
        {
            byte[] hello     = Encoding.UTF8.GetBytes("hello");
            byte[] helloBang = Encoding.UTF8.GetBytes("hello!");
            byte[] hi        = Encoding.UTF8.GetBytes("hi");
            byte[] there     = Encoding.UTF8.GetBytes("there!");

            TokenTrie t = new TokenTrie();

            t.AddToken(hello);
            t.AddToken(helloBang);

            TokenTrie t2 = new TokenTrie();

            t.AddToken(hi);
            t.AddToken(there);

            TokenTrie combined = new TokenTrie();

            combined.Append(t);
            combined.Append(t2);

            byte[] source1 = Encoding.UTF8.GetBytes("hello there");
            byte[] source2 = Encoding.UTF8.GetBytes("hello! there");
            byte[] source3 = Encoding.UTF8.GetBytes("hi there");
            byte[] source4 = Encoding.UTF8.GetBytes("there!");

            int token;
            int pos = 0;

            Assert.True(t.GetOperation(source1, source1.Length, ref pos, out token));
            Assert.Equal(0, token);

            pos = 0;
            Assert.True(t.GetOperation(source2, source2.Length, ref pos, out token));
            Assert.Equal(1, token);

            pos = 0;
            Assert.True(t.GetOperation(source3, source3.Length, ref pos, out token));
            Assert.Equal(2, token);

            pos = 0;
            Assert.True(t.GetOperation(source4, source4.Length, ref pos, out token));
            Assert.Equal(3, token);
        }
Beispiel #3
0
        public static bool Evaluate(IProcessorState processor, ref int bufferLength, ref int currentBufferPosition, out bool faulted)
        {
            faulted = false;
            TokenTrie trie = new TokenTrie();

            //Logic
            trie.AddToken(processor.Encoding.GetBytes("&&"), 0);
            trie.AddToken(processor.Encoding.GetBytes("||"), 1);
            trie.AddToken(processor.Encoding.GetBytes("^"), 2);
            trie.AddToken(processor.Encoding.GetBytes("!"), 3);
            trie.AddToken(processor.Encoding.GetBytes(">"), 4);
            trie.AddToken(processor.Encoding.GetBytes(">="), 5);
            trie.AddToken(processor.Encoding.GetBytes("<"), 6);
            trie.AddToken(processor.Encoding.GetBytes("<="), 7);
            trie.AddToken(processor.Encoding.GetBytes("=="), 8);
            trie.AddToken(processor.Encoding.GetBytes("="), 9);
            trie.AddToken(processor.Encoding.GetBytes("!="), 10);

            //Bitwise
            trie.AddToken(processor.Encoding.GetBytes("&"), 11);
            trie.AddToken(processor.Encoding.GetBytes("|"), 12);
            trie.AddToken(processor.Encoding.GetBytes("<<"), 13);
            trie.AddToken(processor.Encoding.GetBytes(">>"), 14);

            //Braces
            trie.AddToken(processor.Encoding.GetBytes("("), 15);
            trie.AddToken(processor.Encoding.GetBytes(")"), 16);

            //Whitespace
            trie.AddToken(processor.Encoding.GetBytes(" "), 17);
            trie.AddToken(processor.Encoding.GetBytes("\t"), 18);

            //EOLs
            trie.AddToken(processor.Encoding.GetBytes("\r\n"), 19);
            trie.AddToken(processor.Encoding.GetBytes("\n"), 20);
            trie.AddToken(processor.Encoding.GetBytes("\r"), 21);

            // quotes
            trie.AddToken(processor.Encoding.GetBytes("\""), 22);
            trie.AddToken(processor.Encoding.GetBytes("'"), 23);

            //Tokens
            trie.Append(processor.EncodingConfig.Variables);

            //Run forward to EOL and collect args
            TokenFamily     currentTokenFamily;
            List <byte>     currentTokenBytes = new List <byte>();
            List <TokenRef> tokens            = new List <TokenRef>();

            if (!trie.GetOperation(processor.CurrentBuffer, bufferLength, ref currentBufferPosition, out int token))
            {
                currentTokenFamily = TokenFamily.Literal;
                currentTokenBytes.Add(processor.CurrentBuffer[currentBufferPosition++]);
            }
            else if (token > ReservedTokenMaxIndex)
            {
                currentTokenFamily = TokenFamily.Reference | (TokenFamily)token;
                tokens.Add(new TokenRef
                {
                    Family = currentTokenFamily
                });
            }
            else
            {
                currentTokenFamily = (TokenFamily)token;

                if (currentTokenFamily != TokenFamily.WindowsEOL && currentTokenFamily != TokenFamily.LegacyMacEOL && currentTokenFamily != TokenFamily.UnixEOL)
                {
                    tokens.Add(new TokenRef
                    {
                        Family = currentTokenFamily
                    });
                }
                else
                {
                    return(EvaluateCondition(tokens, processor.EncodingConfig.VariableValues));
                }
            }

            int braceDepth = 0;

            if (tokens[0].Family == TokenFamily.OpenBrace)
            {
                ++braceDepth;
            }

            bool             first       = true;
            QuotedRegionKind inQuoteType = QuotedRegionKind.None;

            while ((first || braceDepth > 0) && bufferLength > 0)
            {
                int targetLen = Math.Min(bufferLength, trie.MaxLength);
                for (; currentBufferPosition < bufferLength - targetLen + 1;)
                {
                    int oldBufferPos = currentBufferPosition;
                    if (trie.GetOperation(processor.CurrentBuffer, bufferLength, ref currentBufferPosition, out token))
                    {
                        if (braceDepth == 0)
                        {
                            switch (tokens[tokens.Count - 1].Family)
                            {
                            case TokenFamily.Whitespace:
                            case TokenFamily.Tab:
                            case TokenFamily.CloseBrace:
                            case TokenFamily.WindowsEOL:
                            case TokenFamily.UnixEOL:
                            case TokenFamily.LegacyMacEOL:
                                TokenFamily thisFamily = (TokenFamily)token;
                                if (thisFamily == TokenFamily.WindowsEOL || thisFamily == TokenFamily.UnixEOL || thisFamily == TokenFamily.LegacyMacEOL)
                                {
                                    currentBufferPosition = oldBufferPos;
                                }

                                break;

                            default:
                                currentBufferPosition = oldBufferPos;
                                first = false;
                                break;
                            }

                            if (!first)
                            {
                                break;
                            }
                        }

                        // We matched an item, so whatever this is, it's not a literal.
                        // if the current token is a literal, end it.
                        if (currentTokenFamily == TokenFamily.Literal)
                        {
                            string literal = processor.Encoding.GetString(currentTokenBytes.ToArray());
                            tokens.Add(new TokenRef
                            {
                                Family  = TokenFamily.Literal,
                                Literal = literal
                            });
                            currentTokenBytes.Clear();
                        }

                        TokenFamily foundTokenFamily = (TokenFamily)token;

                        if (foundTokenFamily == TokenFamily.QuotedLiteral || foundTokenFamily == TokenFamily.SingleQuotedLiteral)
                        {
                            QuotedRegionKind incomingQuoteKind;

                            switch (foundTokenFamily)
                            {
                            case TokenFamily.QuotedLiteral:
                                incomingQuoteKind = QuotedRegionKind.DoubleQuoteRegion;
                                break;

                            case TokenFamily.SingleQuotedLiteral:
                                incomingQuoteKind = QuotedRegionKind.SingleQuoteRegion;
                                break;

                            default:
                                incomingQuoteKind = QuotedRegionKind.None;
                                break;
                            }

                            if (inQuoteType == QuotedRegionKind.None)
                            {
                                // starting quote found
                                currentTokenBytes.AddRange(trie.Tokens[token].Value);
                                inQuoteType = incomingQuoteKind;
                            }
                            else if (incomingQuoteKind == inQuoteType)
                            {
                                // end quote found
                                currentTokenBytes.AddRange(trie.Tokens[token].Value);
                                tokens.Add(new TokenRef
                                {
                                    Family  = TokenFamily.Literal,
                                    Literal = processor.Encoding.GetString(currentTokenBytes.ToArray())
                                });
                                currentTokenBytes.Clear();
                                inQuoteType = QuotedRegionKind.None;
                            }
                            else
                            {
                                // this is a different quote type. Treat it like a non-match, just add the token to the currentTokenBytes
                                currentTokenBytes.AddRange(trie.Tokens[token].Value);
                            }
                        }
                        else if (inQuoteType != QuotedRegionKind.None)
                        {
                            // we're inside a quoted literal, the token found by the trie should not be processed, just included with the literal
                            currentTokenBytes.AddRange(trie.Tokens[token].Value);
                        }
                        else if (token > ReservedTokenMaxIndex)
                        {
                            currentTokenFamily = TokenFamily.Reference | (TokenFamily)token;
                            tokens.Add(new TokenRef
                            {
                                Family = currentTokenFamily
                            });
                        }
                        else
                        {
                            //If we have a normal token...
                            currentTokenFamily = (TokenFamily)token;

                            if (currentTokenFamily != TokenFamily.WindowsEOL && currentTokenFamily != TokenFamily.LegacyMacEOL && currentTokenFamily != TokenFamily.UnixEOL)
                            {
                                switch (currentTokenFamily)
                                {
                                case TokenFamily.OpenBrace:
                                    ++braceDepth;
                                    break;

                                case TokenFamily.CloseBrace:
                                    --braceDepth;
                                    break;
                                }

                                tokens.Add(new TokenRef
                                {
                                    Family = currentTokenFamily
                                });
                            }
                            else
                            {
                                return(EvaluateCondition(tokens, processor.EncodingConfig.VariableValues));
                            }
                        }
                    }
                    else if (inQuoteType != QuotedRegionKind.None)
                    {
                        // we're in a quoted literal but did not match a token at the current position.
                        // so just add the current byte to the currentTokenBytes
                        currentTokenBytes.Add(processor.CurrentBuffer[currentBufferPosition++]);
                    }
                    else if (braceDepth > 0)
                    {
                        currentTokenFamily = TokenFamily.Literal;
                        currentTokenBytes.Add(processor.CurrentBuffer[currentBufferPosition++]);
                    }
                    else
                    {
                        first = false;
                        break;
                    }
                }

                processor.AdvanceBuffer(currentBufferPosition);
                currentBufferPosition = processor.CurrentBufferPosition;
                bufferLength          = processor.CurrentBufferLength;
            }

#if DEBUG
            Debug.Assert(
                inQuoteType == QuotedRegionKind.None,
                $"Malformed predicate due to unmatched quotes. InitialBuffer = {processor.Encoding.GetString(processor.CurrentBuffer)} currentTokenFamily = {currentTokenFamily} | TokenFamily.QuotedLiteral = {TokenFamily.QuotedLiteral} | TokenFamily.SingleQuotedLiteral = {TokenFamily.SingleQuotedLiteral}");
#endif

            return(EvaluateCondition(tokens, processor.EncodingConfig.VariableValues));
        }
Beispiel #4
0
        public static bool CppStyleEvaluator(IProcessorState processor, ref int bufferLength, ref int currentBufferPosition)
        {
            TokenTrie trie = new TokenTrie();

            //Logic
            trie.AddToken(processor.Encoding.GetBytes("&&"), 0);
            trie.AddToken(processor.Encoding.GetBytes("||"), 1);
            trie.AddToken(processor.Encoding.GetBytes("^"), 2);
            trie.AddToken(processor.Encoding.GetBytes("!"), 3);
            trie.AddToken(processor.Encoding.GetBytes(">"), 4);
            trie.AddToken(processor.Encoding.GetBytes(">="), 5);
            trie.AddToken(processor.Encoding.GetBytes("<"), 6);
            trie.AddToken(processor.Encoding.GetBytes("<="), 7);
            trie.AddToken(processor.Encoding.GetBytes("=="), 8);
            trie.AddToken(processor.Encoding.GetBytes("="), 9);
            trie.AddToken(processor.Encoding.GetBytes("!="), 10);

            //Bitwise
            trie.AddToken(processor.Encoding.GetBytes("&"), 11);
            trie.AddToken(processor.Encoding.GetBytes("|"), 12);
            trie.AddToken(processor.Encoding.GetBytes("<<"), 13);
            trie.AddToken(processor.Encoding.GetBytes(">>"), 14);

            //Braces
            trie.AddToken(processor.Encoding.GetBytes("("), 15);
            trie.AddToken(processor.Encoding.GetBytes(")"), 16);

            //Whitespace
            trie.AddToken(processor.Encoding.GetBytes(" "), 17);
            trie.AddToken(processor.Encoding.GetBytes("\t"), 18);

            //EOLs
            trie.AddToken(processor.Encoding.GetBytes("\r\n"), 19);
            trie.AddToken(processor.Encoding.GetBytes("\n"), 20);
            trie.AddToken(processor.Encoding.GetBytes("\r"), 21);

            //Tokens
            trie.Append(processor.EncodingConfig.Variables);

            //Run forward to EOL and collect args
            TokenFamily     currentTokenFamily;
            List <byte>     currentTokenBytes = new List <byte>();
            List <TokenRef> tokens            = new List <TokenRef>();
            int             token;

            if (!trie.GetOperation(processor.CurrentBuffer, bufferLength, ref currentBufferPosition, out token))
            {
                currentTokenFamily = TokenFamily.Literal;
                currentTokenBytes.Add(processor.CurrentBuffer[currentBufferPosition++]);
            }
            else if (token > ReservedTokenMaxIndex)
            {
                currentTokenFamily = TokenFamily.Reference | (TokenFamily)token;
                tokens.Add(new TokenRef
                {
                    Family = currentTokenFamily
                });
            }
            else
            {
                currentTokenFamily = (TokenFamily)token;

                if (currentTokenFamily != TokenFamily.WindowsEOL && currentTokenFamily != TokenFamily.LegacyMacEOL && currentTokenFamily != TokenFamily.UnixEOL)
                {
                    tokens.Add(new TokenRef
                    {
                        Family = currentTokenFamily
                    });
                }
                else
                {
                    return(EvaluateCondition(tokens, processor.EncodingConfig.VariableValues));
                }
            }

            int braceDepth = 0;

            if (tokens[0].Family == TokenFamily.OpenBrace)
            {
                ++braceDepth;
            }

            bool first = true;

            while ((first || braceDepth > 0) && bufferLength > 0)
            {
                int targetLen = Math.Min(bufferLength, trie.MaxLength);
                for (; currentBufferPosition < bufferLength - targetLen + 1;)
                {
                    int oldBufferPos = currentBufferPosition;
                    if (trie.GetOperation(processor.CurrentBuffer, bufferLength, ref currentBufferPosition, out token))
                    {
                        if (braceDepth == 0)
                        {
                            switch (tokens[tokens.Count - 1].Family)
                            {
                            case TokenFamily.Whitespace:
                            case TokenFamily.Tab:
                            case TokenFamily.CloseBrace:
                            case TokenFamily.WindowsEOL:
                            case TokenFamily.UnixEOL:
                            case TokenFamily.LegacyMacEOL:
                                TokenFamily thisFamily = (TokenFamily)token;
                                if (thisFamily == TokenFamily.WindowsEOL || thisFamily == TokenFamily.UnixEOL || thisFamily == TokenFamily.LegacyMacEOL)
                                {
                                    currentBufferPosition = oldBufferPos;
                                }

                                break;

                            default:
                                currentBufferPosition = oldBufferPos;
                                first = false;
                                break;
                            }

                            if (!first)
                            {
                                break;
                            }
                        }

                        //We matched an item, so whatever this is, it's not a literal, end the current literal if that's
                        //  what we currently have
                        if (currentTokenFamily == TokenFamily.Literal)
                        {
                            string literal = processor.Encoding.GetString(currentTokenBytes.ToArray());
                            tokens.Add(new TokenRef
                            {
                                Family  = TokenFamily.Literal,
                                Literal = literal
                            });
                            currentTokenBytes.Clear();
                        }

                        //If we have a token from the args...
                        if (token > ReservedTokenMaxIndex)
                        {
                            if (currentTokenFamily == TokenFamily.Literal)
                            {
                                TokenRef previous = tokens[tokens.Count - 1];
                                previous.Literal += processor.Encoding.GetString(currentTokenBytes.ToArray());
                                currentTokenBytes = processor.Encoding.GetBytes(previous.Literal).ToList();
                                tokens.RemoveAt(tokens.Count - 1);
                            }
                            else
                            {
                                currentTokenFamily = TokenFamily.Reference | (TokenFamily)token;
                                tokens.Add(new TokenRef
                                {
                                    Family = currentTokenFamily
                                });
                            }
                        }
                        //If we have a normal token...
                        else
                        {
                            currentTokenFamily = (TokenFamily)token;
                            if (currentTokenFamily != TokenFamily.WindowsEOL && currentTokenFamily != TokenFamily.LegacyMacEOL && currentTokenFamily != TokenFamily.UnixEOL)
                            {
                                if (currentTokenFamily == TokenFamily.OpenBrace)
                                {
                                    ++braceDepth;
                                }
                                else if (currentTokenFamily == TokenFamily.CloseBrace)
                                {
                                    --braceDepth;
                                }

                                tokens.Add(new TokenRef
                                {
                                    Family = currentTokenFamily
                                });
                            }
                            else
                            {
                                return(EvaluateCondition(tokens, processor.EncodingConfig.VariableValues));
                            }
                        }
                    }
                    else if (braceDepth > 0)
                    {
                        currentTokenFamily = TokenFamily.Literal;
                        currentTokenBytes.Add(processor.CurrentBuffer[currentBufferPosition++]);
                    }
                    else
                    {
                        first = false;
                        break;
                    }
                }

                processor.AdvanceBuffer(currentBufferPosition);
                currentBufferPosition = processor.CurrentBufferPosition;
                bufferLength          = processor.CurrentBufferLength;
            }

            return(EvaluateCondition(tokens, processor.EncodingConfig.VariableValues));
        }