Beispiel #1
0
    private void toggleInteractText()
    {
        Togglable textComponent = interactText.GetComponent <TogglableText>();

        if (textComponent != null)
        {
            textComponent.Toggle();
        }
    }
Beispiel #2
0
        public static Item Create(int type, int amount = -1, Entity owner = null)
        {
            Item newItem;
            if (GameData.GameItems[type] is Gun)
                newItem = new Gun(type, amount, owner);
            else if (GameData.GameItems[type] is Melee)
                newItem = new Melee(type, amount, owner);
            else if (GameData.GameItems[type] is Goggles)
                newItem = new Goggles(type, owner);
            else if (GameData.GameItems[type] is Torch)
                newItem = new Torch(type, owner);
            else if (GameData.GameItems[type] is SmartPhone)
                newItem = new SmartPhone(type, owner);
            else if (GameData.GameItems[type] is Togglable)
                newItem = new Togglable(type, owner);
            else
                newItem = new Item(type, amount, owner);

            return newItem;
        }