Beispiel #1
0
    IEnumerator bop()
    {
        yield return(new WaitForSeconds(0.5f));

        tireSpawn.spawnTire("TestTire");
    }
Beispiel #2
0
    void OnGUI()
    {
        GUI.skin = UISkin;


        GUI.skin.label.fontSize = 20;
        GUI.Label(new Rect(170, 5, 100, 50), "Color");

        GUI.skin.label.fontSize = 12;
        GUI.Label(new Rect(155, 35, 100, 20), "Red");
        tireColor.r = GUI.HorizontalSlider(new Rect(155, 55, 100, 30), tireColor.r, 0f, 1f);

        GUI.Label(new Rect(155, 75, 100, 20), "Green");
        tireColor.g = GUI.HorizontalSlider(new Rect(155, 95, 100, 30), tireColor.g, 0f, 1f);

        GUI.Label(new Rect(155, 115, 100, 20), "Blue");
        tireColor.b = GUI.HorizontalSlider(new Rect(155, 135, 100, 30), tireColor.b, 0f, 1f);

        GUI.Label(new Rect(155, 155, 100, 20), "Brightness");
        tireBrightness = GUI.HorizontalSlider(new Rect(155, 175, 100, 30), tireBrightness, 0f, 2.5f);


        float uiY = 0;

        for (int i = 0; i < sliders.Length; i++)
        {
            GUI.Label(new Rect(25, 5 + uiY, 150, 20), SaveLoad.LoadString(tireType + "_SliderName_" + i.ToString()).ToString());
            sliders[i] = GUI.HorizontalSlider(new Rect(25, 25 + uiY, 100, 30), sliders[i], 0f, 100f);
            uiY       += hSepRes;
        }


        if (GUI.Button(new Rect(20, uiY + wSepRes / 2, 100, 50), "Save"))
        {
            Save();
        }

        if (GUI.Button(new Rect(20, uiY + (wSepRes + 10) * 2, 100, 50), "Load"))
        {
            Load();
        }

        if (GUI.Button(new Rect(20, uiY + (wSepRes + 20) * 3, 175, 50), "Run Simulation"))
        {
            Application.LoadLevel("ProtoLevel");
        }

        if (GUI.Button(new Rect(20, uiY + (wSepRes + 21) * 4, 230, 50), "Simulate Aerodynamics"))
        {
            Application.LoadLevel("TestFacility");
        }

        if (GUI.Button(new Rect(260, 5, 140, 50), "Test Tire"))
        {
            Destroy(tire);
            SaveLoad.SaveString("CurrentTire", "TestTire");
            TireSpawn tireSpawn = GameObject.FindGameObjectWithTag("TireSpawn").GetComponent <TireSpawn>();
            tireSpawn.spawnTire("TestTire");
        }

        if (GUI.Button(new Rect(260, 45, 140, 50), "Kart Tire"))
        {
            Destroy(tire);
            SaveLoad.SaveString("CurrentTire", "KartTire");
            TireSpawn tireSpawn = GameObject.FindGameObjectWithTag("TireSpawn").GetComponent <TireSpawn>();
            tireSpawn.spawnTire("KartTire");
        }
    }